foundryvtt-socketlib
FoundryVTT-Sequencer
foundryvtt-socketlib | FoundryVTT-Sequencer | |
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4 | 22 | |
14 | 36 | |
- | - | |
2.8 | 7.9 | |
11 months ago | 6 months ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
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foundryvtt-socketlib
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Handy 5e Modules List
foundryvtt-socketlib - A library for simplifying working with foundries sockets. This module does not have any user facing features. You only need to install it if one of the modules you use lists it as a dependency.
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Foundry VTT module suggestions?
socketlib v1.0.12 Bugs URL
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Macro display only
socketlib v1.0.11 [Bugs URL](https://github.com/manuelVo/foundryvtt-socketlib/issues)
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Is the socketlib module dependency broken for anyone else?
Literally just got a release to be compatible with v10 today: https://github.com/manuelVo/foundryvtt-socketlib/commit/2a7f9cc52e446752bb2573e9be3be5908b108050
FoundryVTT-Sequencer
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Does anyone know of a replacement for the module Maestro?
This can definitely be done with Sequencer but it isn't necessarily going to be the easiest thing in the world. Automated Animations might also help, but I haven't used it in a while.
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Handy 5e Modules List
FoundryVTT-Sequencer - Sequencer is a powerful module that lets you play visual effects in your scenes, attaching them to tokens or other elements, animating them, quickly and easily removing them, play sounds for all or specific players, run macros one after another in a controlled way, and so much more.
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Is there a way to place multiple templates with a single spell?
I don't use it myself so I can't say for certain, but I believe this should be possible with the Sequencer Module.
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Foundry VTT module suggestions?
Sequencer v2.4.3 Bugs URL
- Screen effects
- Solutions for Flame Tongue Sword and other similar lighting effects
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Automated Animations question
Isn't sequencer update 2.3.0 for v10? https://github.com/fantasycalendar/FoundryVTT-Sequencer/releases/tag/2.3.0
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Setting music in different moments
However the module "Sequencer" supports a function (via macros you'll need to create) that allow for playing a file at a particular starting point. See the documentation here.
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N00b Qs from Roll20 veteran
That said, the special effects functionality of FXMaster is not being developed any further actively and might actually be removed in a future release. This is because there now is a module that does it quite a bit better: https://github.com/fantasycalendar/FoundryVTT-Sequencer, so you might want to take a look at that (JB2A also integrates with it, e.g.). FXMaster will instead focus on particle effects (the weather effects) and filter effects.
What are some alternatives?
foundryvtt-mountup - Mount Up! is a module for Foundry VTT that allows tokens to carry or be carried by other tokens. This is completely system agnostic, and fully customizable to fit right into your game.
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
monks-tokenbar
FoundryVTT-Tagger
fvtt-compendium-importer
redux-saga - An alternative side effect model for Redux apps
monks-enhanced-journal
foundry-user-latency - Simple FoundryVTT plugin to display players' pings next to their name.
foundryvtt-active-effect-manager-lib - LIBRARY: Allows for easy registration of active effect actions on tokens and actor
fvtt-advanced-macros - Use handlebars templating, recursive macro calls and call macros with arguments or directly from chat.
perfect-vision - Foundry VTT Module: Lighting Drawings and Vision Limitation.
FoundryVTT-TokenEase