foolrenderer VS tinyraytracer

Compare foolrenderer vs tinyraytracer and see what are their differences.

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foolrenderer tinyraytracer
1 9
941 4,893
- -
1.8 0.0
almost 2 years ago 10 months ago
C C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

foolrenderer

Posts with mentions or reviews of foolrenderer. We have used some of these posts to build our list of alternatives and similar projects.

tinyraytracer

Posts with mentions or reviews of tinyraytracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

What are some alternatives?

When comparing foolrenderer and tinyraytracer you can also consider the following projects:

TermGL - 2D & 3D graphics engine in the terminal [C/C++]

Open3D - Open3D: A Modern Library for 3D Data Processing

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

PortableGL - An implementation of OpenGL 3.x-ish in clean C

C-Raytracer - A CPU raytracer from scratch in C

vello - An experimental GPU compute-centric 2D renderer.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

sdl2-demo - sdl2 platformer game blank repository

tinyrenderer - A brief computer graphics / rendering course

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

pixelwindow - A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML.

ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++