foolrenderer
tinyraytracer
foolrenderer | tinyraytracer | |
---|---|---|
1 | 9 | |
941 | 4,893 | |
- | - | |
1.8 | 0.0 | |
almost 2 years ago | 10 months ago | |
C | C++ | |
MIT License | - |
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foolrenderer
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I wrote a software renderer while learning graphics
Also we recommend to put a comment with the link to the github. Here is for the ones searching for it: https://github.com/cadenji/foolrenderer
tinyraytracer
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But can it raytrace?
Source: https://github.com/ssloy/tinyraytracer
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What are the best textbooks/resources for learning graphics programming practically in 2023?
Tiny raytracer and the related tiny series are pretty good implementations of certain popular rendering techniques, without the use of an API.
- Where do I start learning graphics programming?
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yep people like this exist
For some reason, that reminded me of this.
- It is so boring
- Project based learning: a blank for a platformer game in 296 lines of C++
- TinyRayTracer: Understandable RayTracing in 256 lines of bare C++
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Project Ideas
Check out this: https://raytracing.github.io https://github.com/ssloy/tinyraytracer/wiki
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Dissecting the Apple M1 GPU, Part III
An excellent starting point for anyone interested in low-level graphics programming is Sokolov’s tinyraytracer [0]. It’s also a great way to learn a new language (work through the code while porting it to $DIFFERENT_LANGUAGE).
[0]: https://github.com/ssloy/tinyraytracer
What are some alternatives?
TermGL - 2D & 3D graphics engine in the terminal [C/C++]
Open3D - Open3D: A Modern Library for 3D Data Processing
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
PortableGL - An implementation of OpenGL 3.x-ish in clean C
C-Raytracer - A CPU raytracer from scratch in C
vello - An experimental GPU compute-centric 2D renderer.
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
sdl2-demo - sdl2 platformer game blank repository
tinyrenderer - A brief computer graphics / rendering course
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
pixelwindow - A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML.
ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++