fnaify
AssetStudio
fnaify | AssetStudio | |
---|---|---|
5 | 128 | |
36 | 10,093 | |
- | - | |
0.0 | 6.1 | |
over 1 year ago | over 1 year ago | |
Shell | C# | |
ISC License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fnaify
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OpenBSD Gaming Updates Q2 2022
Sadly, Owlboy broke a while ago. There's no quick fix for now; I'll probably have to find a way to use a different version of FNA or the native libraries to fix this...
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Steam Issue
There are a number of games from Steam that can run with the stub in the steamworks-nosteam port. This is mostly used by fnaify and a few hashlink games. fnaify has a mostly up-to-date list of supported games. With many of them, only the GOG version has been tested, so there may be a few Steam versions that don't work. Also don't forget about the shopping guide at gemini://playonbsd.com/games/
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Any MMOs I can play on openbsd?
Prepare OpenBSD for fnaify
- Not sure if u/thfrw checks his github often, but I really wann play some Axiom Verge. Update to fnaify 3.0 broke it. Any help would be appreciated ๐
- Not sure if u/tfrw checks his github often, but I really wanna play some Axiom Verge. Update to 3.0 broke it ๐
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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Whatโs Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
What are some alternatives?
ports - Read-only git conversion of OpenBSD's official cvs ports repository. Pull requests not accepted - send diffs to the ports@ mailing list.
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
dxvk-native - D3D9/11 but it runs natively on Linux!
Il2CppDumper - Unity il2cpp reverse engineer
ClassicUO - ClassicUO - an open source implementation of the Ultima Online Classic Client.
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
OpenGMK - A rewrite of the GameMaker Classic engine runners with additional tooling
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
Perimeter
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
src - Read-only git conversion of OpenBSD's official CVS src repository. Pull requests not accepted - send diffs to the tech@ mailing list.
UABEA - c# uabe for newer versions of unity