flo_draw
cxx-qt
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flo_draw
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Rust: State of GUI, December 2022 – KAS blog
I've been working a 2D rendering toolkit that increasingly looks to me like it probably deserves a mention on these lists: https://github.com/logicalshift/flo_draw (but I'm not on Reddit...). Layers, vector sprites, dynamic textures and a streaming API that fits well with 'reactive' designs are amongst the features that make it stand out from what else is out there. It's super simple to get going too.
Started life as a rendering layer for FlowBetween so I could put in whatever looked like it was 'winning' later on but wound up writing my own renderer as there wasn't anything quite there yet. Still has that design so another unique thing is that it's possible to use the same API with whatever rendering layer you want.
Speaking of FlowBetween, one thing I have wanted to do for ages is to get rid of the platform-specific GUIs and use something universal. It should be easy because FlowBetween sends straightforward instructions to an independent GUI layer, but I keep bouncing off for a few reasons:
- it's a big ole task so I definitely want to pick something that's stable and also lets me hedge my bets in terms of being easy to migrate away from
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Genuary 2022: Generative Code Art Prompts for a Month
If Rust's your language, I wrote a library that should be pretty good at 2D things: https://github.com/logicalshift/flo_draw - I wrote it while working on another project (FlowBetween) where I found debugging would be easier if I could just render something on-screen but rendering stuff on screen always required a ridiculous amount of setup.
It has some nice options for feeding its own output back into itself as it uses streams rather than callbacks so it's quite good for procedural rendering type tasks (the 'Wibble' example is a good place to start with that)
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Inkscape 1.1.1 Is Released
I've been working on one for a while now that's very slowly coming together: https://github.com/logicalshift/flowbetween if you're interested.
I've been building out some backend stuff lately so there's a bunch of new features waiting to go in. https://github.com/Logicalshift/flo_draw has some demonstrations of the sort of procedural animation features I'm planning on adding, for instance.
cxx-qt
- Cxx-Qt: Use Qt from Rust
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Qt 6.6 and 6.7 Make QML Faster Than Ever: A New Benchmark and Analysis
My employer, KDAB, is building an excellent Rust binding for Qt: https://github.com/KDAB/cxx-qt
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I like rust but want to use Qt.
You can use cxx-qt or qmetaobject-rs. Or use Slint
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Build a desktop app with Qt and Rust
Rust has several Qt bindings. The most popular are Ritual, CXX-Qt, and qmetaobject. Ritual is not maintained anymore, and qmetaobject doesn't support QWidgets. So CXX-Qt is our best bet for now.
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DAW Frontend Development Struggles
Qt bindings for Rust also exist, although I'm not sure how mature they are: https://github.com/KDAB/cxx-qt/
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Build a desktop app with Qt and Rust - LogRocket Blog
We're getting closer, but you're still likely to run into missing features in CXX-Qt at this point. If you do, please report it on GitHub!
- GUI development with Rust and GTK 4
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Who "owns" Rust ?
This is no longer required in CXX-Qt as of this week (https://github.com/KDAB/cxx-qt/pull/428). Next release coming soon.
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The first issue of Rust Magazine has been published 🎉🎉
From my understanding KDAB isn't trying to "replace" Qt. They're working on cxx-qt to make using Qt and Rust together much easier.
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Rust: State of GUI, December 2022 – KAS blog
I second this. I wrote an internal Qt/QML app that ran on Windows, Linux, Android, and Raspberry Pis. We had ~20 Raspberry Pi's running this app in kiosk mode. If only KDAB/cxx-qt[1] were ready there, I would have done as much as possible in rust .
- [1] https://github.com/KDAB/cxx-qt/
What are some alternatives?
thorvg - Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
inkscape
qt6ct - Qt6 Configuration Tool
rlottie - A platform independent standalone library that plays Lottie Animation.
crates.io - The Rust package registry
flowbetween - Tool for creating animations
miniserve - 🌟 For when you really just want to serve some files over HTTP right now!
wxRust2 - re-exploration Rust binding to wx
gyroflow - Video stabilization using gyroscope data
inkscape-open-symbols - Open source SVG symbol sets that can be used as Inkscape symbols
bonsai - A library for building dynamic webapps, using Js_of_ocaml