GUI development with Rust and GTK 4

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  • Relm4

    Build truly native applications with ease!

    What about relm4? Is it generally feature complete? Can one use relm4 for most things, and drop to gtk4 for the oddball task that is not supported?

  • rust-summaries

    Rust summaries are short introductions to Rust programming topics, including the language, ecosystem, concepts, crates, and more.

    Rust GTK4 "hello world" app demonstrating the builder pattern:

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  • xilem

    An experimental Rust native UI framework

  • floem

    A native Rust UI library with fine-grained reactivity

  • vizia

    A declarative GUI library written in Rust

  • freya

    Native GUI library for 🦀 Rust powered by 🧬 Dioxus and 🎨 Skia.

  • QMetaObject crate for Rust

    Integrate Qml and Rust by building the QMetaObject at compile time.

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  • cxx-qt

    Safe interop between Rust and Qt

  • Avalonia.FuncUI

    Develop cross-plattform GUI Applications using F# and Avalonia!

    The code to declare/build the widgets is quite nice. Modifying widgets by hand on certain signals or manually re-wiring all the signals seems a bit outdated to me.

    Wonder if something like FuncUI [1] could be built on top of it.


  • brassica

    A featureful sound change applier for language construction

    No experience with Rust, but for a couple of personal projects I’ve written the logic in Haskell and the GUI in C++ (e.g. It works pretty well, at least for smaller projects — the basic idea is that the Haskell code gets compiled into a library (static on Windows, dynamic on Linux) which the C++ side can link to. I’d imagine doing the same with Rust would be even easier, since it’s less of a pain to marshal stuff across the language barrier.

  • sdk-dotnet

    Temporal .NET SDK

    Having integrated C# and Rust recently[0], I have found that unlike Node w/ neon and Python w/ PyO3 + PyO3 Asyncio, there is no good Rust integration with .NET. Interopterus, rnet, etc leave a good bit to be desired.

    I ended up writing all the unsafe bindings myself and used cbindgen on the Rust side to make a header and ClangSharpPInvokeGenerator to generate the C# binding. But you still have to manually handle ownership/freeing yourself, e.g. with SafeHandle.

    0 -, specifically

    0 -

  • gtk-kn

    Since you mentioned Kotlin, you might be interest in the recent gtk-kn effort which provides OOP bindings to GTK in Kotlin Native. (Early preview, not production ready at all)

  • gvsbuild

    GTK stack for Windows

    It's a hidden gem, but gvsbuild [1] has made it easier again these days - I just discovered it ~a year ago and it's beautiful :)


  • gtk4-rs

    Rust bindings of GTK 4

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