flo_draw VS inkscape-open-symbols

Compare flo_draw vs inkscape-open-symbols and see what are their differences.

flo_draw

2D rendering libraries for Rust and FlowBetween (by Logicalshift)

inkscape-open-symbols

Open source SVG symbol sets that can be used as Inkscape symbols (by PanderMusubi)
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flo_draw inkscape-open-symbols
3 3
97 675
- -
9.0 5.6
24 days ago 3 months ago
Rust Shell
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

flo_draw

Posts with mentions or reviews of flo_draw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-14.
  • Rust: State of GUI, December 2022 – KAS blog
    15 projects | news.ycombinator.com | 14 Dec 2022
    I've been working a 2D rendering toolkit that increasingly looks to me like it probably deserves a mention on these lists: https://github.com/logicalshift/flo_draw (but I'm not on Reddit...). Layers, vector sprites, dynamic textures and a streaming API that fits well with 'reactive' designs are amongst the features that make it stand out from what else is out there. It's super simple to get going too.

    Started life as a rendering layer for FlowBetween so I could put in whatever looked like it was 'winning' later on but wound up writing my own renderer as there wasn't anything quite there yet. Still has that design so another unique thing is that it's possible to use the same API with whatever rendering layer you want.

    Speaking of FlowBetween, one thing I have wanted to do for ages is to get rid of the platform-specific GUIs and use something universal. It should be easy because FlowBetween sends straightforward instructions to an independent GUI layer, but I keep bouncing off for a few reasons:

    - it's a big ole task so I definitely want to pick something that's stable and also lets me hedge my bets in terms of being easy to migrate away from

  • Genuary 2022: Generative Code Art Prompts for a Month
    1 project | news.ycombinator.com | 3 Jan 2022
    If Rust's your language, I wrote a library that should be pretty good at 2D things: https://github.com/logicalshift/flo_draw - I wrote it while working on another project (FlowBetween) where I found debugging would be easier if I could just render something on-screen but rendering stuff on screen always required a ridiculous amount of setup.

    It has some nice options for feeding its own output back into itself as it uses streams rather than callbacks so it's quite good for procedural rendering type tasks (the 'Wibble' example is a good place to start with that)

  • Inkscape 1.1.1 Is Released
    7 projects | news.ycombinator.com | 28 Sep 2021
    I've been working on one for a while now that's very slowly coming together: https://github.com/logicalshift/flowbetween if you're interested.

    I've been building out some backend stuff lately so there's a bunch of new features waiting to go in. https://github.com/Logicalshift/flo_draw has some demonstrations of the sort of procedural animation features I'm planning on adding, for instance.

inkscape-open-symbols

Posts with mentions or reviews of inkscape-open-symbols. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-16.
  • Feather – Simply beautiful open source icons
    18 projects | news.ycombinator.com | 16 Oct 2022
  • Xfig
    1 project | news.ycombinator.com | 1 May 2022
    * Arc from 3 points: There is a Live Path Effect for that.

    * tangent/normal to a curve: there is an experimental Live Path Effect for tangent (You can get the normal by just rotating the tangent 90 degrees)

    * Measure length: Many ways to get that: e.g. the measure tool. or you can use the Measure segments Live Path Effect.

    * Measuring the area: There is an extension: Extensions > Visualize Path > Measure Path.

    * Measuring angles: again, you can use the measure tool.

    * Library of elements: Inkscape has symbols Objects > Symbols. You can also add you own symbols. See also https://github.com/PanderMusubi/inkscape-open-symbols

    * Inkscape snapping is way better (See the new smart alignement snapping in version 1.2).

    * Inkscape also prints instruction on how to use tools on the status bar

  • Inkscape 1.1.1 Is Released
    7 projects | news.ycombinator.com | 28 Sep 2021

What are some alternatives?

When comparing flo_draw and inkscape-open-symbols you can also consider the following projects:

thorvg - Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.

inkscape

rlottie - A platform independent standalone library that plays Lottie Animation.

flowbetween - Tool for creating animations

winget-cli - WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).

wxRust2 - re-exploration Rust binding to wx

feather - Simply beautiful open-source icons

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

LinuxTimeline - Linux Distributions Timeline