ferox
raw-physics
ferox | raw-physics | |
---|---|---|
1 | 4 | |
143 | 97 | |
0.7% | - | |
8.3 | 2.6 | |
8 days ago | 4 months ago | |
C | C | |
MIT License | MIT License |
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ferox
raw-physics
-
Physics Engine Resources
If you want to use xpbd, check https://github.com/felipeek/raw-physics as a reference
- Simple generic rigid-body physics engine (<5k lines of code)
- raw-physics, a very simple rigid body physics engine created with XPBD
- raw-physics, a simple rigid body physics engine created with XPBD
What are some alternatives?
sokol_gp - Minimal modern efficient cross platform 2D graphics painter in C
bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
stb-truetype-example - Example of how to use stb_truetype library for rendering TrueType fonts.
RenderFlow - Visualize fluid simulation result with graphics API
Physac - 2D physics header-only library for videogames developed in C using raylib library.
cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
BallPhysics - 2D physics engine written in JavaScript🏀
SKR_Physics - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.
exengine - A C99 3D game engine
GameSystemsInC - Game systems for games in C. Examples using Raylib.
Chipmunk - A fast and lightweight 2D game physics library.