fciv-net
wgpu
fciv-net | wgpu | |
---|---|---|
76 | 197 | |
58 | 10,995 | |
- | 3.2% | |
9.8 | 9.9 | |
about 1 month ago | 7 days ago | |
C | Rust | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fciv-net
- Ask HN: Anyone looking for contributors for their open source projects
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Freeciv3D with pixel art from 1990s 386 model enabled.
Pixel art from 1990s, in the browser, free at www.fciv.net
- Unciv
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Freeciv in 3D!
Updated University and Destroyer ship models on www.fciv.net!
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Freeciv 3D for the web browser
Freeciv in 3D for the web browser at www.fciv.net Please share your ideas and feedback!
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All warfare is based on deception
www.fciv.net
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Statue of Liberty in Freeciv 3D
Statue of Liberty wonder in www.fciv.net
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New Classical Roman city style for Freeciv 3D
New Classical Roman city style for Freeciv 3D on www.fciv.net
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FreeCiv is a flat earth society
The Freeciv flat earth society: www.fciv.net
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Gandhi playing Freeciv
Gandhi playing Freeciv on www.fciv.net
wgpu
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Zed Decoded: Linux When? – Zed Blog
Wgpu seems very very well loved & supported, is one of the most successful comings together of the graphics world in ages. I'd love to hear some actual critique of it, hear what people think are shortcomings, because it feels to an outsider like this is the fantasy land, that we're living in the better place now. https://github.com/gfx-rs/wgpu
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GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Oh look it's subgroup support landing last week: https://github.com/gfx-rs/wgpu/pull/5301
- 3D and 2D: Testing out my cross-platform graphics engine
- Warp Terminal is now available for Linux
- Linux version of Warp terminal is here
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Building the DirectX shader compiler better than Microsoft?
And wgpu has been doing this for years. Things like descriptor indexing are not exposed to the web but used by Rust (mostly) engines on native.
https://wgpu.rs/
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New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
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Show HN: WebGPU Particles Simulation
IIRC it was delayed multiple times. I think the first intent to ship from chrome was before 100 but they kept pushing it off. Firefox still does not support it. There are projects like wgpu[0] that wrap provide a higher level API and I have used some projects using it with no issues. WFIW I didn't see any issue with OP's demo either.
[0] https://github.com/gfx-rs/wgpu
- Deno 1.39: The Return of WebGPU
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How do I become a graphics programmer? – A guide from AMD Game Engineering team
wgpu, the Rust WebGPU implementation is the bee's knees. https://wgpu.rs/ You can use it beyond the web.
What are some alternatives?
freeciv - Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. Upstream repository for the standalone Freeciv client and server. Report bugs and submit patches at https://osdn.net/projects/freeciv/ticket/
vulkano - Safe and rich Rust wrapper around the Vulkan API
freeciv-web - Freeciv-web is an Open Source strategy game implemented in HTML5 and WebGL, which can be played online against other players, or in single player mode against AI opponents.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
OpenTTD-patches - OpenTTD - http://www.openttd.org/ - with additional patches
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
THREE.MeshLine - Mesh replacement for THREE.Line
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Unciv - Open-source Android/Desktop remake of Civ V
bevy - A refreshingly simple data-driven game engine built in Rust
jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.