fake-08
retro8
fake-08 | retro8 | |
---|---|---|
46 | 8 | |
521 | 244 | |
- | - | |
6.9 | 1.8 | |
15 days ago | about 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fake-08
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Pico 8 in other software
fake-08, written in c++ with an SDL backend: If you want/need accurate p8 behavior, down to stuff like peek+poke and fixed point precision, look here. (As a disclosure I have contributed to this project)
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29 March 2023 - GarlicOS update v1.3.7: More Pico-8 fixes & added a D-Pad mapping function to the PCSX ReARMed core
Reverted a fake08 commit that caused broken savestates (Commit 89ae9ae)
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Just a totally Cis Male playing Celeste
fake-08 – https://github.com/jtothebell/fake-08/releases
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28 March 2023 - GarlicOS update v1.3.6: Updated fake08 core, fixed OSK issue for ScummVM core + more
The fake08 core has been updated (Commit e9fe530)
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RG35XX for pico8 and Tic80
It's just an emulation of the PICO-8 platform as a libretro core. You can learn more about it at https://github.com/jtothebell/fake-08.
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Celeste on the 3DS releases tomorrow, so excited!
GBA port would work, but I was testing fake-08 compared to ccleste
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Would it be posaible to run full pico 8 on 3ds?
Fake-08 has a release to play Pico-8 games on 3DS.
- Is there a way to save game states on miyoo mini? all my progress gets lost after I exit…
- HELP: fake-08 core in android - save and load states
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Is its possible to change Pico-8 keybinds?
This is currently not possible. You are welcome to create an issue about it here: https://github.com/jtothebell/fake-08/issues
retro8
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Tutorial for Pico8 on Recalbox?
So, it sounds like what you're experiencing is just plain old compatibility issues with Retro8, and you should file them as bugs on Retro8's issue page.
- Is Pico 8 available on RP2+?
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What's the best real handheld to play PICO-8 on the go?
I'm guessing you've already seen/tried this? "GitHub - Jakz/retro8: PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends" https://github.com/Jakz/retro8
- Retro-8: PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends
- Arduboy
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Pico-8 on the PocketGo S30?
I found Pico-8 when I installed the ADAM distribution on my RG350M. I downloaded a cool curated romset of about 100 PICO-8 games (https://github.com/Jakz/retro8/files/5432890/cartridges.zip)
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Celeste Classic Vita Port
There are projects for porting the full Pico8 engine to different platforms, but as it is a closed source project the actual process is closer to making an emulator than a port. The main one I know of is Retro8, but there are a lot of others.
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#LowResNX is now available as a #libretro core.
a pico8 core is in development though: https://github.com/Jakz/retro8
What are some alternatives?
MiyooCFW - Custom firmware source code and resources for BittBoy, PocketGo, PowKiddy V90-Q90-Q20 and third party handheld consoles
Arduboy - Core library for the Arduboy.
3DS-Pico8 - Check out https://github.com/jtothebell/fake-08 instead.
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
351ELEC - Handheld firmware optimized for the Anbernic RG351P/M/V devices.
yocto-8 - A (WIP) PICO-8 cartridge runner for the Raspberry Pi Pico
arkos - Another rockchip Operating System
retro-book-gardens - The raycasting engine from the book "Gardens of Imagination"
Sakura-Succubus-3-Vita - Port of the PC Visual Novel "Sakura Succubus 3" for PSVita
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.
Fake-08-Builder - Make custom bubbles for Pico-8 games on your vita
ccleste-vita - Celeste Classic C source port for Vita, 3DS and PC.