factorio-blueprint-decoder VS Archipelago

Compare factorio-blueprint-decoder vs Archipelago and see what are their differences.

factorio-blueprint-decoder

Decode Factorio's binary `blueprint-storage.dat` file into JSON for backup, downgrading or further manipulation. (by asheiduk)
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factorio-blueprint-decoder Archipelago
2 25
26 372
- 11.6%
1.2 9.9
7 months ago 5 days ago
Python Python
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

factorio-blueprint-decoder

Posts with mentions or reviews of factorio-blueprint-decoder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-28.
  • Command-Line Method to get an Exact Count
    2 projects | /r/factorio | 28 Aug 2021
    Factorio Blueprint Decoder Some pieces of this may need to be modified depending on your environment. For example: The Windows 10 & Git Bash example, in the image, required modifications: Two additional executables needed to be added to the environment, and modifications to factorio-blueprint-decoder/decode-export-string and encode-export-string were required [i].
  • Blueprints need to stay in your blueprint menu
    1 project | /r/factorio | 17 Jan 2021
    This might be a solid jumping off point for you if you really want to go for it. https://github.com/asheiduk/factorio-blueprint-decoder

Archipelago

Posts with mentions or reviews of Archipelago. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-08.

What are some alternatives?

When comparing factorio-blueprint-decoder and Archipelago you can also consider the following projects:

jq - Command-line JSON processor [Moved to: https://github.com/jqlang/jq]

h1-mod - Modification for H1 (MWR)

Factorio-SAT - Enhancing the Factorio experience with SAT solvers

0ad - Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)

jq - Command-line JSON processor

wesnoth - An open source, turn-based strategy game with a high fantasy theme.

factorio-draftsman - A complete, well-tested, and up-to-date module to manipulate Factorio blueprint strings. Compatible with mods.

Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

ironwail - High-performance QuakeSpasm fork

bsp2obj - convert Quake BSP maps to Wavefront OBJ models

q2pro - Enhanced Quake 2 client and server focused on multiplayer