evil-snipe VS emacs-gdscript-mode

Compare evil-snipe vs emacs-gdscript-mode and see what are their differences.

evil-snipe

2-char searching ala vim-sneak & vim-seek, for evil-mode (by hlissner)

emacs-gdscript-mode

An Emacs package to get GDScript support and syntax highlighting. (by godotengine)
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evil-snipe emacs-gdscript-mode
4 4
332 288
- 1.0%
3.0 5.1
9 months ago 10 days ago
Emacs Lisp Emacs Lisp
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

evil-snipe

Posts with mentions or reviews of evil-snipe. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-04.
  • Is there an evil-mode equivalent to nvim's Leap?
    2 projects | /r/evilmode | 4 Jan 2023
    I think evil-snipe is pretty similar. Maybe avy-goto-char-2 is also worth a look?
  • Best packages to use with evil mode .
    12 projects | /r/emacs | 13 May 2022
    evil-snipe: fast 2-char search, optionally overrides f/F and t/T to work on multiple lines
  • How to display distance number from cursor position above every character of the current line
    2 projects | /r/emacs | 29 Jun 2021
    If you want to minimize the number of times you have to press ';', the evil-snipe package lets you the same thing with a 2 character search instead of one. So with that package installed, if you have a line containing "HTTP request sent, awaiting response... 200 OK" and you want to get to the 'e' at the end of 'response', you'd press se., and your cursor goes right to it. (The package is included in Doom Emacs and is maintained by the same developer.)
  • Rebind everything
    3 projects | /r/emacs | 27 May 2021
    If you install evil-snipe, it'll take over the S key for quick 2-character searching. (How often does anyone use the substitute command anyway?). It also makes the T and F commands work better (You can repeat searches by just pressing the key again. So you'd avoid having to use a modifier to reach "," or ";").

emacs-gdscript-mode

Posts with mentions or reviews of emacs-gdscript-mode. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-16.
  • Emacs lsp-mode
    1 project | /r/godot | 9 Feb 2023
    Do You have any advices how to configure lsp server for gdscript in emacs? On module site (https://github.com/godotengine/emacs-gdscript-mode) is only enigmatic:"To use it, you need to install lsp-mode on top of gdscript-mode and configure it. To install and configure lsp-mode, see the lsp-mode documentation." What does it mean "install lsp-mode on top of gdscript-mode"? Are there any special commands or techniques to do it in emasc? Lsp instalation page says gdscript lsp server must be installed manually and redirects user to main page of godot's github.
  • Why don't mainstream game engines have built in code editors?
    1 project | /r/gamedev | 7 Feb 2023
    The script-editor for GDScript in Godot is pretty basic. I think it is OK and it has some useful features, but I often switch to Emacs (with gd-script-mode) when I need to do some bigger edits. The Godot developers are never going to be able to compete with any of the big editors. What they can do is to offer good integration with their scripting language and the Godot engine of course and they are doing that (which is why I use their script editor most of the time).
  • Do you use an external editor for GDScript?
    3 projects | /r/godot | 16 Jan 2023
    I use (doom) emacs for writing gdscript on linux and osx, without issues. With gdscript-mode (https://github.com/godotengine/emacs-gdscript-mode) and lsp support, you get most of the features offered by the editor. I spent some time in the built-in editor when first starting with godot, but I missed vim-style keybindings and general extensibility.
  • [OC] Aprenda Programação: Material Escrito e Gratuito para Aprendizado de Programação (Python, JavaScript, Lua, Godot GDScript) Baseado em Fundamentos e Pensamento Computacional
    5 projects | /r/brdev | 19 May 2022

What are some alternatives?

When comparing evil-snipe and emacs-gdscript-mode you can also consider the following projects:

avy - Jump to things in Emacs tree-style

god-mode - Minor mode for God-like command entering

meow - Yet another modal editing on Emacs / 猫态编辑

emacs-solaire-mode - If only certain buffers could be so grossly incandescent.

evil-man - Evil Man - 中国男性之恶

docs - These are CS50 documents.

org-msg - OrgMsg is a GNU/Emacs global minor mode mixing up Org mode and Message mode to compose and reply to emails in a Outlook HTML friendly style.

evil-collection - A set of keybindings for evil-mode

smart-mode-line - A powerful and beautiful mode-line for Emacs.

doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]

emacs-which-key - Emacs package that displays available keybindings in popup