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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
eigen
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Blaze: A High Performance C++ Math library
Is Eigen still alive? There's been no release in 3 years, and no news about it: https://gitlab.com/libeigen/eigen/-/issues/2699
- Gentoo -Os vs -O3 application startup time?
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The Case of the Missing SIMD Code
I was curious about these libraries a few weeks ago and did some searching. Is there one that's got a clearly dominating set of users or contributors?
I don't know what a good way to compare these might be, other than perhaps activity/contributor count.
[1] https://github.com/simd-everywhere/simde
[2] https://github.com/ermig1979/Simd
[3] https://github.com/google/highway
[4] https://gitlab.com/libeigen/eigen
[5] https://github.com/shibatch/sleef
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FetchContent and PROJECT_IS_TOP_LEVEL
I am trying to include Eigen in my project via FetchContent. They define/assume-defined PROJECT_IS_TOP_LEVEL on line 19 and, among other locations, on line 607 in their top level list file.
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Common practices when doing image processing on the GPU
Eigen is a header-only library, thus simply cloning it from the official repository into the FOGGDD folder should be enough.
- Use TFlite in a Cmake Project
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I've decided to learn Godot and it feels like I have "lost"
math library because you should never implement a math library yourself, and you probably want somethign more focused on performance than STL. GLM may work if you just need basic vector support. Eigen may help for a more physics heavy game. But I'd probably find something in-between those two
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CMake: How to include the headers of an external library downloaded with FetchContent?
cmake_minimum_required(VERSION 3.15) project(app) include(FetchContent) FetchContent_Declare(Eigen3 URL https://gitlab.com/libeigen/eigen/-/archive/3.4.0/eigen-3.4.0.tar.gz) FetchContent_MakeAvailable(Eigen3) add_executable(app main.cpp) target_link_libraries(app Eigen3::Eigen)
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-🎄- 2021 Day 13 Solutions -🎄-
Today was very easy to do with Eigen
- The official Eigen repo is now back online
CGal
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The Orb: a parametric trackball with BTU mounted ball and keyboard switches for buttons
But I doubt any of this will ever run on the GPU... Multi-threading on the other hand, is already implemented and it works on the Gamma side, but I had to switch it off by default because CGAL doesn't seem to be there yet (see here for more). It does mostly work though, at least for the polyhedral operation which is what matters, although it may not be the great speed-up you expect it to be.
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New to photogrammetry, getting started?
git clone https://github.com/CGAL/cgal.git
What are some alternatives?
NumCpp - C++ implementation of the Python Numpy library
GLM - OpenGL Mathematics (GLM)
mathfu - C++ math library developed primarily for games focused on simplicity and efficiency.
Eigen
embree-aarch64 - AARCH64 port of Embree ray tracing library
ExprTK - C++ Mathematical Expression Parsing And Evaluation Library https://www.partow.net/programming/exprtk/index.html
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
Wykobi - Wykobi C++ Computational Geometry Library https://www.wykobi.com
colmap - COLMAP - Structure-from-Motion and Multi-View Stereo
ceres-solver - A large scale non-linear optimization library
CppRobotics - Header-only C++ library for robotics, control, and path planning algorithms. Work in progress, contributions are welcome!
Boost.Multiprecision - Boost.Multiprecision