eigen VS embree-aarch64

Compare eigen vs embree-aarch64 and see what are their differences.

embree-aarch64

AARCH64 port of Embree ray tracing library (by lighttransport)
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eigen embree-aarch64
19 1
- 45
- -
- 4.9
- almost 3 years ago
C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

eigen

Posts with mentions or reviews of eigen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

embree-aarch64

Posts with mentions or reviews of embree-aarch64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-12.
  • Emulating AMD Approximate Arithmetic Instructions on Intel
    4 projects | news.ycombinator.com | 12 Sep 2021
    Yikes.

    A lot of code uses _mm_rsqrt_ps (sometimes) followed by a Newton-raphson update to compute a "precise" 1/sqrt(x). Here's a good example of NEON's rsqrt being sufficiently different from Intel, that more iterations were necessary for Embree on ARM [1].

    Because I only cared about vectorization a long time ago, and AMD was so uncompetitive then, I'd bet a lot of code assumes that the SSE rsqrtps values match.

    [1] https://github.com/lighttransport/embree-aarch64/issues/20

What are some alternatives?

When comparing eigen and embree-aarch64 you can also consider the following projects:

NumCpp - C++ implementation of the Python Numpy library

mathfu - C++ math library developed primarily for games focused on simplicity and efficiency.

parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.

colmap - COLMAP - Structure-from-Motion and Multi-View Stereo

CppRobotics - Header-only C++ library for robotics, control, and path planning algorithms. Work in progress, contributions are welcome!

CGal - The public CGAL repository, see the README below

advent-of-code

learn-gdscript - Learn Godot's GDScript programming language from zero, right in your browser, for free.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

glog - C++ implementation of the Google logging module

gflags - The gflags package contains a C++ library that implements commandline flags processing. It includes built-in support for standard types such as string and the ability to define flags in the source file in which they are used. Online documentation available at: