eigen
Advent_of_Code_in_Pascal
eigen | Advent_of_Code_in_Pascal | |
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19 | 23 | |
- | 8 | |
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- | 0.0 | |
- | over 1 year ago | |
Pascal | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
eigen
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Blaze: A High Performance C++ Math library
Is Eigen still alive? There's been no release in 3 years, and no news about it: https://gitlab.com/libeigen/eigen/-/issues/2699
- Gentoo -Os vs -O3 application startup time?
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The Case of the Missing SIMD Code
I was curious about these libraries a few weeks ago and did some searching. Is there one that's got a clearly dominating set of users or contributors?
I don't know what a good way to compare these might be, other than perhaps activity/contributor count.
[1] https://github.com/simd-everywhere/simde
[2] https://github.com/ermig1979/Simd
[3] https://github.com/google/highway
[4] https://gitlab.com/libeigen/eigen
[5] https://github.com/shibatch/sleef
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FetchContent and PROJECT_IS_TOP_LEVEL
I am trying to include Eigen in my project via FetchContent. They define/assume-defined PROJECT_IS_TOP_LEVEL on line 19 and, among other locations, on line 607 in their top level list file.
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Common practices when doing image processing on the GPU
Eigen is a header-only library, thus simply cloning it from the official repository into the FOGGDD folder should be enough.
- Use TFlite in a Cmake Project
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I've decided to learn Godot and it feels like I have "lost"
math library because you should never implement a math library yourself, and you probably want somethign more focused on performance than STL. GLM may work if you just need basic vector support. Eigen may help for a more physics heavy game. But I'd probably find something in-between those two
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CMake: How to include the headers of an external library downloaded with FetchContent?
cmake_minimum_required(VERSION 3.15) project(app) include(FetchContent) FetchContent_Declare(Eigen3 URL https://gitlab.com/libeigen/eigen/-/archive/3.4.0/eigen-3.4.0.tar.gz) FetchContent_MakeAvailable(Eigen3) add_executable(app main.cpp) target_link_libraries(app Eigen3::Eigen)
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-🎄- 2021 Day 13 Solutions -🎄-
Today was very easy to do with Eigen
- The official Eigen repo is now back online
Advent_of_Code_in_Pascal
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Advent of Code 2022
I'm doing it in Lazarus/Free Pascal again.
https://github.com/mikewarot/Advent_of_Code_in_Pascal
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-🎄- 2021 Day 22 Solutions -🎄-
Free Pascal - 2251/1744 34.5 seconds runtime No objects, no recursion After brute forcing part 1, I stared at part 2 until I though only handling the different values of X,Y,Z and letting the grid represent variable size cubes.. only to hit memory size limits anyway... and then I learned how to use BITPACKED array, and was able to eventually brute force part 2. Whew!
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-🎄- 2021 Day 21 Solutions -🎄-
Pascal 2235/4609
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-🎄- 2021 Day 18 Solutions -🎄-
Pascal - Github
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-🎄- 2021 Day 16 Solutions -🎄-
Pascal 7079/6330 - github
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-🎄- 2021 Day 15 Solutions -🎄-
Github - https://github.com/mikewarot/Advent_of_Code_in_Pascal/blob/master/2021/advent2021_15b.lpr
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day 13 result issue, someone can help?
My pascal based solver eventually got valid text out of your input.
- -🎄- 2021 Day 13 Solutions -🎄-
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-🎄- 2021 Day 9 Solutions -🎄-
Pascal 2437/6187
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-🎄- 2021 Day 8 Solutions -🎄-
Pascal 3590/5744
What are some alternatives?
NumCpp - C++ implementation of the Python Numpy library
mORMot2 - OpenSource RESTful ORM/SOA/MVC Framework for Delphi and FreePascal
mathfu - C++ math library developed primarily for games focused on simplicity and efficiency.
aoc2020 - Advent of Code 2020 - my answers
embree-aarch64 - AARCH64 port of Embree ray tracing library
advent-of-code - My solutions for Advent of Code
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
aoc-2020 - Advent of Code 2020
colmap - COLMAP - Structure-from-Motion and Multi-View Stereo
advent-of-code-2020 - 🎅🌟❄️☃️🎄🎁
CppRobotics - Header-only C++ library for robotics, control, and path planning algorithms. Work in progress, contributions are welcome!
Advent-of-Code - Advent of Code