easy-raylib-development-environment-in-vscode VS raylib-rs

Compare easy-raylib-development-environment-in-vscode vs raylib-rs and see what are their differences.

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easy-raylib-development-environment-in-vscode raylib-rs
1 3
2 691
- -
3.2 9.3
2 months ago about 11 hours ago
Makefile C
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

easy-raylib-development-environment-in-vscode

Posts with mentions or reviews of easy-raylib-development-environment-in-vscode. We have used some of these posts to build our list of alternatives and similar projects.

raylib-rs

Posts with mentions or reviews of raylib-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-19.

What are some alternatives?

When comparing easy-raylib-development-environment-in-vscode and raylib-rs you can also consider the following projects:

Raylib-CPP-Starter-Template-for-VSCODE - Raylib C++ Starter Template for VSCODE

bevy - A refreshingly simple data-driven game engine built in Rust

pico8-deploy - An easy way to export and deploy PICO-8 projects to itch.io

shipyard - Entity Component System focused on usability and flexibility.

raylib-zig - Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib

raylib-freebasic - FreeBasic bindings for raylib

Skogsnet - Arduino -> Serial bus -> Unix -> (main) Measuements read from the Serial bus and displayed real time. With Raylib as Visualization for the data.

ritual - Use C++ libraries from Rust

BlobEditor - A simple webassembly project using raylib

xrbevy - Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions

raylib - A simple and easy-to-use library to enjoy videogames programming