driver_kinectV1 VS Barebone

Compare driver_kinectV1 vs Barebone and see what are their differences.

driver_kinectV1

SteamVR driver for Kinect for XBox 360 (by SDraw)

Barebone

OpenVR controller driver (emulating Vive controllers input with Xinput gamepad and position that tracks HMD view) (by puresoul)
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driver_kinectV1 Barebone
3 -
32 7
- -
0.0 0.0
over 1 year ago over 3 years ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

driver_kinectV1

Posts with mentions or reviews of driver_kinectV1. We have used some of these posts to build our list of alternatives and similar projects.
  • Kinect Full-Body isn’t that bad at all.
    1 project | /r/VRchat | 14 Sep 2021
    What software and Kinect are you using? I had the same problem with Kinect2VR on the X360 kinect, I fixed it by using another program. It's way more responsive, precise and let's you add up to 20 trackers for every joint, but calibration and installation are a pain in the ass.
  • Kinect for vtube
    1 project | /r/kinect | 30 Aug 2021
    There's no readymade solution for using Kinect skeleton tracking for live avateering. so if you want to stream, you'll need to grab yourself a VR headset as well, then you can use something like https://github.com/SDraw/driver_kinectV1/ plugged into https://akira.works/VirtualMotionCapture-en/ or http://deatrathias.net/TW/
  • 11 point tracking
    1 project | /r/kinect | 27 Aug 2021
    while for normal 6 point tracking you'd normally use https://k2vr.tech/ for best results, For 11 point tracking you'll need to use https://github.com/SDraw/driver_kinectV1 . It doesn't have skeleton flipping and smoothing but it does offer you 11 point tracking.

Barebone

Posts with mentions or reviews of Barebone. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Barebone yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing driver_kinectV1 and Barebone you can also consider the following projects:

K4A_OpenVR

KinectToVR - KinectToVR EX (Official)

ALVR - ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.

driver_leap - Self-sustainable fork of SteamVR driver for Leap Motion controller with updated vendor libraries

ALVR - Stream VR games from your PC to your headset via Wi-Fi

vJoy - Virtual Joystick

Azure_Kinect_ROS_Driver - A ROS sensor driver for the Azure Kinect Developer Kit.

steam-vr-wheel - Steering wheel and joystick emulation using steamVR

Simple-OpenVR-Driver-Tutorial - A sample OpenVR Driver for you to learn from