doom-nano
esp32-doom
doom-nano | esp32-doom | |
---|---|---|
10 | 13 | |
266 | 177 | |
- | 2.3% | |
0.0 | 0.0 | |
about 2 years ago | 10 months ago | |
C++ | C++ | |
- | - |
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doom-nano
- Doom(1993) on SSD1306
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arduino ide
how do i put this (https://github.com/daveruiz/doom-nano) to arduino ide or is it even possible
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I have issues whit Doom in arduino
he probably used this code
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Work in progress
At this moment it's not playable (yet). I'm basing myself on the Doom nano project (https://github.com/daveruiz/doom-nano/tree/234640478b38f16558b34b543ef6ff14b72e3fb2) which is not the actual Doom game but rather a raycasting engine using Doom sprites, need to find the time to continue my progress :)
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DOOM on keyboard OLED screen?
You need to have at least a 128x64 display. If you have a pro-micro based microcontroller I'm pretty sure that you wont be running real doom. You can try to port this code
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DooM on Arduino UNO with sound (instructions in video description)
Yes, https://github.com/daveruiz/doom-nano did a really amazing job in making a kinda doom running on atmega328, 3d rendering engine using just 1 kb of RAM (another 1 kb is needed as screen buffer) is mind-blowing
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Got free Arduino ... had to make it run DOOM.
"To be clear. This is not an actual Doom game, just picked some sprites from it (and simplified a lot). The rendering engine is more like a Wolfeistein 3D." - https://github.com/daveruiz/doom-nano
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hey i am planning to do doom on arduino but my file is not supported, if anyone here knows anything about an arduino compatible doom file please let me know
look what Google found
- hey, estoy planeando hacer doom en arduino pero mi archivo no es compatible, si alguien aquí sabe algo sobre un archivo de doom compatible con arduino por favor hágamelo saber
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Doom on Arduino
Ok so I wanna try this project where this person managed to run doom using an Arduino Uno. The video I saw was this https://www.youtube.com/watch?v=Qbt8HpTPRSY. The video also mentioned the original creator of this project and the source code is available here https://github.com/daveruiz/doom-nano. I am only confused as to how to arrange this in the compiler. Since I won't be using resistors as the page mentions how to use an internal pull-up resistor by editing one of the library files. Please help.
esp32-doom
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Doomscroller.xyz
Since it looks to be built on the ESP32 platform, the answer is likely yes (but you'd need a display...) https://github.com/espressif/esp32-doom
I think actually there are a couple of DOOM ports for the platform.
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M5Stack Cardputer – A $30 card-sized ESP32-S3 computer with display and keyboard
My most pressing question is, can it play Doom?
There seems to be a port for ESP32 [0] and Arduino Nano does play it [1], so maybe?
[0]: https://github.com/espressif/esp32-doom
[1]: https://m5stack.hackster.io/naveenbskumar/yes-arduino-nano-e...
- Doom on CyberPi
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Just picked these up from sams club, I will try to get Doom running on it
Perhaps try this: https://github.com/espressif/esp32-doom
- Request Tutorial on loading DOOM on ESP32!
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T-Watch-Keyboard-C3: a device that looks like a miniature PC replica comprised of an ESP32-C3 powered keyboard, and the TTGO T-Watch ESP32 programmable device with a 1.54-inch touchscreen display
should be fine, yeah
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DOOM! on the #emfcamp TiDAL badge
There is a port of DOOM for an ESP32, proving that it can be done, however I have added additional constraints on myself as follows:
- Update on my WiFi Game Boy cartridge: It can now stream video. (ESP8266)
- hey i am planning to do doom on arduino but my file is not supported, if anyone here knows anything about an arduino compatible doom file please let me know
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Neil's Technical Review: How I hacked an office telephone to play DOOM
Now all we need for DOOM everywhere is to make the memory management more portable. It's still difficult to port DOOM to microcontrollers like the ESP32 and ARM Cortex-M and RISC-V, which are easily fast enough to run it but which have much less RAM than a 90's PC (128-512K vs 4MB). But they can use external RAM via SPI which is very cheap for 4 or 8 MB, and while that is slower than 90's DRAM because of the serial protocol it should be good enough with a very simple cacheing strategy?
What are some alternatives?
nRF52840Doom - Doom ported to a nRF52840-based BLE dongle
doomgeneric - Easily portable doom
uGrey - Micropython native module to display greyscale on a monochrome oled.
st7789_mpy - Fast MicroPython driver for ST7789 display module written in C
dolp - game library for microcontrollers - micropython and Arduino
wifi-game-boy-cartridge - A WiFi cartridge for the original Game Boy.
Avara - Port of the original 1996 game from Ambrosia Software.
nanoprintf - The smallest public printf implementation for its feature set.
FastDoom - Doom port for DOS, optimized to be as fast as possible!
doom-tidal - DOOM for the #emfcamp TiDAL badge :)
urho3d - Game engine
esp-idf - Espressif IoT Development Framework. Official development framework for Espressif SoCs.