differential-dataflow VS femtovg

Compare differential-dataflow vs femtovg and see what are their differences.

differential-dataflow

An implementation of differential dataflow using timely dataflow on Rust. (by TimelyDataflow)

femtovg

Antialiased 2D vector drawing library written in Rust (by femtovg)
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differential-dataflow femtovg
14 32
2,473 748
0.8% 0.9%
8.3 7.8
6 days ago 21 days ago
Rust Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

differential-dataflow

Posts with mentions or reviews of differential-dataflow. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-21.
  • We Built a Streaming SQL Engine
    3 projects | news.ycombinator.com | 21 Oct 2023
    Some recent solutions to this problem include Differential Dataflow and Materialize. It would be neat if postgres adopted something similar for live-updating materialized views.

    https://github.com/timelydataflow/differential-dataflow

    https://materialize.com/

  • Hydroflow: Dataflow Runtime in Rust
    5 projects | news.ycombinator.com | 7 Jun 2023
    I'm looking for this but can't find it, how does this project compare to differential dataflow?

    As a sibling commenter mentioned, it's built on timely dataflow (which is lower-level), but that already has differential dataflow[0] built on top of it by the same authors.

    How do they differ?

    [0]: https://github.com/TimelyDataflow/differential-dataflow

  • Using Rust to write a Data Pipeline. Thoughts. Musings.
    5 projects | /r/rust | 14 Jan 2023
  • PlanetScale Boost
    6 projects | news.ycombinator.com | 15 Nov 2022
  • Program Synthesis is Possible (2018)
    3 projects | news.ycombinator.com | 4 Sep 2022
  • Convex vs. Firebase
    7 projects | news.ycombinator.com | 21 Jun 2022
    hi! sujay from convex here. I remember reading about your "reverse query engine" when we were getting started last year and really liking that framing of the broadcast problem here.

    as james mentions, we entirely re-run the javascript function whenever we detect any of its inputs change. incrementality at this layer would be very difficult, since we're dealing with a general purpose programming language. also, since we fully sandbox and determinize these javascript "queries," the majority of the cost is in accessing the database.

    eventually, I'd like to explore "reverse query execution" on the boundary between javascript and the underlying data using an approach like differential dataflow [1]. the materialize folks [2] have made a lot of progress applying it for OLAP and readyset [3] is using similar techniques for OLTP.

    [1] https://github.com/TimelyDataflow/differential-dataflow

    [2] https://materialize.com/

    [3] https://readyset.io/

  • Announcing avalanche 0.1, a React- and Svelte-inspired GUI library
    6 projects | /r/rust | 30 Dec 2021
    differential dataflow which is used to power materialize db
  • Differential Datalog
    7 projects | news.ycombinator.com | 19 Mar 2021
    It's partially inspired by Linq, so the similarity you see is expected.

    It's not really arbitrary structures so much, though you're mostly free in what record type you use in a relation (structs and tagged enums are typical, though).

    The incremental part is that you can feed it changes to the input (additions/retractions of facts) and get changes to the outputs back with low latency (you can alternatively just use it to keep an index up-to-date, where you can quickly look up based on a key (like a materialized view in SQL)).

    This [0] section in the readme of the underlying incremental dataflow framework may help get the concept across, but feel free to follow up if you're still not seeing the incrementality.

    [0]: https://github.com/TimelyDataflow/differential-dataflow#an-e...

  • Dbt and Materialize
    3 projects | news.ycombinator.com | 1 Mar 2021
  • Materialized view questions
    1 project | /r/mit6824clojure | 28 Feb 2021

femtovg

Posts with mentions or reviews of femtovg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-06.
  • Recommended UI framework to draw many 2D lines?
    5 projects | /r/rust | 6 Mar 2023
    Femtovg (https://github.com/femtovg/femtovg) which uses OpenGL to render
  • tinydraw 0.1.1
    2 projects | /r/rust | 16 Feb 2023
    Congrats! I don't want to diminish the accomplishment, but have you seen femtovg? It seems like it's probably well-aligned with your needs.
  • Bevy vector graphics library?
    3 projects | /r/bevy | 27 Sep 2022
    I'm currently using femtovg for vector graphics in my games, and I would like to get into bevy by porting one of my game prototypes using it to bevy.
  • Decision paralysis: ggez or macroquad
    4 projects | /r/rust_gamedev | 9 Jul 2022
    I use femtovg It's a simple vector graphics engine having all the important features you probably want from a 2D rendering engine: simple shapes, images, text
  • femtovg VS lyon - a user suggested alternative
    2 projects | 21 May 2022
  • Keeping POWER relevant in the open source world
    9 projects | news.ycombinator.com | 22 Jan 2022
    https://github.com/femtovg/femtovg/pull/5

    Before Power10 was done, IBM actually asked us Raptor users about proposals for useful machine code instructions to add to it. I replied that I’d like to have hardware UTF-8 de-/encoding but they wanted a more detailed proposal and I never got around to write it. I’m not even sure that this would be worthwhile, but I see UTF-8 de-/encoding everywhere in the code I write and would like it to approach memory read/write speeds.

    I was very disappointed to learn that they had gone more proprietary with Power10 so I would not have been able to use those instructions anyway. What a pity!

  • How to use a Rust WebAssembly module in Svelte with Web Workers
    1 project | /r/sveltejs | 29 Nov 2021
    In my actual code, I'm using a library called femtovg that is a Rust port of a C library for 2D rendering. But In the blog post I kept the example simple to keep it relevant for people who might want to use Web Workers + WASM for other things; didn't want to get hung up on femtovg for someone who had never heard of it. As you say, if you all you need to do is basic 2D manipulations of a canvas that are supported by the native API, then you likely don't need WASM.
  • Iced: A cross-platform GUI library for Rust, inspired by Elm
    19 projects | news.ycombinator.com | 27 Aug 2021
    You guys should also check out the femtovg project, a 2D rendering API that sixty fps relies on.

    https://github.com/femtovg/femtovg

    It's a decent starting point for trying to build your own toolkit.

    I have recently added a wgpu backend but for now it lives in my fork https://github.com/adamnemecek/femtovg

    run the demo with `cargo run --example wgpu_demo --release`.

    Also join the femtovg discord https://discord.gg/V69VdVu

  • Any recommended resources for beginning graphics with Rust
    2 projects | /r/rust | 22 Jul 2021
    I'm involved with the femtovg project. We are definitely looking for contributors. Join the discord channel.
  • Good GUI toolkit/library recommendations needed
    7 projects | /r/rust | 18 Jul 2021
    It's not a GUI framework but I'm involved with this project called femtovg, it's a Rust nanovg port. I've recently added a wgpu backend. Run the demo with cargo run --example wgpu_demo --release. Some people have been using it for their own UIs, e.g. tuix. I think that you should consider rolling your own GUI toolkit, it's not that bad and you'll appreciate the control.

What are some alternatives?

When comparing differential-dataflow and femtovg you can also consider the following projects:

ballista - Distributed compute platform implemented in Rust, and powered by Apache Arrow.

glium - Safe OpenGL wrapper for the Rust language.

materialize - The data warehouse for operational workloads.

Typesense - Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences

reflow - A language and runtime for distributed, incremental data processing in the cloud

gdnative - Rust bindings for Godot 3

differential-datalog - DDlog is a programming language for incremental computation. It is well suited for writing programs that continuously update their output in response to input changes. A DDlog programmer does not write incremental algorithms; instead they specify the desired input-output mapping in a declarative manner.

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]

timely-dataflow - A modular implementation of timely dataflow in Rust

NanoGUI - Minimalistic GUI library for OpenGL

clj-3df - Clojure(Script) client for Declarative Dataflow.

nuklear - A single-header ANSI C immediate mode cross-platform GUI library