detonator
webrender
detonator | webrender | |
---|---|---|
9 | 9 | |
264 | 3,006 | |
- | 0.6% | |
9.8 | 9.3 | |
28 days ago | 5 days ago | |
C++ | Rust | |
GNU General Public License v3.0 only | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
detonator
- Show HN: Detonator2D a 2D game engine and editor
- GitHub - ensisoft/gamestudio: 2D game engine and editor
- 2D Game engine and editor for Windows and Linux
- GameStudio: Yet Another 2D Game engine and editor for Windows and Linux
- Show HN: 2D Game engine and editor for Windows and Linux
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Iced: A cross-platform GUI library for Rust, inspired by Elm
I agree with your point. In fact it's the approach I'm doing myself in my current UI lib (which has a very specific use case but the point still applies).
https://github.com/ensisoft/gamestudio/blob/master/uikit/win...
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RG3D (Rust game engine) feature highlights
If you're interested in a 2D engine you might be interested in https://github.com/ensisoft/gamestudio
webrender
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AvaloniaUI: Create Multi-Platform Apps with .NET
This source code:
https://github.com/servo/webrender/blob/master/wr_glyph_rast...
suggests to me that the glyph rasterization (which is the CPU-limiting factor for text rendering) in WebRender (which is the new FF 93+ GPU-accelerated rendering engine) is implemented in Rust and to be run on CPU.
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Is RUST a good choice for building web browsers?
Both Servo and Fifefox make use of webrender, which is an awesome piece of tech and is well suited to render a web page. Some GUI projects attempted to use webrender directly as well, like Azul and moxie-native
- macOS Apps in Rust
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What is the best way to handle 2D graphics programming using Rust?
Surprised noone mentioned https://github.com/servo/webrender
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Learning rust as a python developer
Firefox article outlining which parts use Rust https://wiki.mozilla.org/Oxidation#Within_Firefox Servo/WebRender, the 2d renderer used by firefox: https://github.com/servo/webrender
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Releasing Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience
Hi, what do you think about using webrender instead of wry on desktop? That is, instead of a full featured browser, just the bare minimum to render the DOM.
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Rust: Does the published crate match the upstream source?
This is in the context of rust.
> it adds a line to a `go.sum` while with a hash of the code at the version specified
Cargo.lock also contains a checksum
> You can distribute your code without a copy of the dependency
Also true in rust, and the default way of using rust.
> If the hashes are different, an error is thrown.
Also true in rust.
For an example of what this looks like: https://github.com/servo/webrender/blob/54b725be37f13b166946...
You haven't described anything different between go and rust in your comment since every feature you've pointed out applies equally to both.
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Iced: A cross-platform GUI library for Rust, inspired by Elm
Yes! This is because web browsers use the platform text input stack
Browsers are a great example of cross-platform UI, because they sprinkle platform-native widgets throughout the canvas that they render. Which reminds me that people were trying to use webrender[1] to build native apps in Rust.
[1] https://github.com/servo/webrender
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Browser be slow
What more can be done, besides site isolation and ASLR+DEP? Oh wait, Mozilla rewrote the damn renderer in a better language than C(++), that seems like a good way to prevent issues.
What are some alternatives?
arewegameyet - The repository for https://arewegameyet.rs
wry - Cross-platform WebView library in Rust for Tauri.
StationIapetus - 3rd person shooter in the very early development phase
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
rusty-shooter - [suspended] 3d shooter written in Rust using rg3d
bubbletea - A powerful little TUI framework 🏗
RAG3 - Top-down single/multiplayer shooter game with time manipulation mechanics.
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community
femtovg
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
iced - Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua