despacer VS cglm

Compare despacer vs cglm and see what are their differences.

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despacer cglm
2 12
147 2,050
- -
5.6 9.3
5 months ago 12 days ago
C C
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

despacer

Posts with mentions or reviews of despacer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • Removing characters from strings faster with AVX-512
    2 projects | news.ycombinator.com | 1 May 2022
    Cool performance enhancement, with an accompanying implementation in a real-world library (https://github.com/lemire/despacer).

    Still, what does it signal that vector extensions are required to get better string performance on x86? Wouldn't it be better if Intel invested their AVX transistor budget into simply making existing REPB prefixes a lot faster?

  • Intel Nukes Alder Lake's AVX-512 Support, Now Fuses It Off in Silicon
    5 projects | /r/hardware | 2 Mar 2022
    If you're looking for an example, perhaps the despacer problem might be one which doesn't get too complex. Do you know of a way to implement it on a GPU such that it'd run better than (or at least as good as) a CPU SIMD implementation would?

cglm

Posts with mentions or reviews of cglm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-02.

What are some alternatives?

When comparing despacer and cglm you can also consider the following projects:

mixbench - A GPU benchmark tool for evaluating GPUs and CPUs on mixed operational intensity kernels (CUDA, OpenCL, HIP, SYCL, OpenMP)

GLM - OpenGL Mathematics (GLM)

rust - Empowering everyone to build reliable and efficient software.

linmath.h - a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions

nsimd - Agenium Scale vectorization library for CPUs and GPUs

raylib - A simple and easy-to-use library to enjoy videogames programming

plutovg - Tiny 2D vector graphics library in C

sse2neon - A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation

simd_utils - A header only library implementing common mathematical functions using SIMD intrinsics

Mathc - A simple and clean, glsl like, math (linear algebra) header only library for C.

Box2D - Box2D is a 2D physics engine for games

deka - Haskell decimal arithmetic