cglm VS raylib

Compare cglm vs raylib and see what are their differences.

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cglm raylib
12 399
2,039 18,791
- -
9.2 9.8
11 days ago 4 days ago
C C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cglm

Posts with mentions or reviews of cglm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-02.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing cglm and raylib you can also consider the following projects:

GLM - OpenGL Mathematics (GLM)

SFML - Simple and Fast Multimedia Library

linmath.h - a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions

SDL2 - SDL2 bindings to perl

plutovg - Tiny 2D vector graphics library in C

bevy - A refreshingly simple data-driven game engine built in Rust

sse2neon - A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

simd_utils - A header only library implementing common mathematical functions using SIMD intrinsics

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Mathc - A simple and clean, glsl like, math (linear algebra) header only library for C.

SDL - Simple Directmedia Layer