In what way should I write a matrix library for my OpenGL game?

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  • cglm

    📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

  • There is a cglm: repo

  • kazmath

    A C math library targeted at games

  • Check out kazmath https://github.com/Kazade/kazmath for ideas on implementation. When I was writing C-based graphics stuff it was pretty good stuff.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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