depoverflow
depoverflow | ancient-3d-for-turboc | |
---|---|---|
1 | 4 | |
3 | 11 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 7 years ago | |
Python | C | |
MIT License | - |
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depoverflow
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Step Away from Stack Overflow
I go one further. If I do use a piece of code from Stack overflow (usually a workaround for some API pain point or specific technical gimmick), I linked to the answer from a comment. I then built a tool to notify me if that answer gets new comments or new answers are added. [1] Similar to how I check for new versions of my npm/pip/gem/cargo dependencies, I check for new info on my Stack overflow dependencies.
[1]: https://github.com/remram44/depoverflow
ancient-3d-for-turboc
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Ask HN: Publish old projects even though the source code embarrasses you by now?
Nice! This prompted me to post my own code from the same era: https://github.com/pjc50/ancient-3d-for-turboc
I guess I should add screenshots.
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Step Away from Stack Overflow
Twenty-five years ago, slightly before I was an undergraduate, I got hold of the PC Games Programmers Encyclopedia http://bespin.org/~qz/pc-gpe/ and built myself a software renderer. You can see it on github: https://github.com/pjc50/ancient-3d-for-turboc
Software matrix multiplication is a perfectly reasonable way of doing 3D graphics, when you don't have a GPU. They were just starting to become a consumer product at that time: https://fabiensanglard.net/3dfx_sst1/
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Found a program I wrote in 1981 and decided to bring it back to life
The set of things you had to worry about is just .. different. My ancient programmer credentials from 1996: https://github.com/pjc50/ancient-3d-for-turboc
Back in the day, you had:
- single processor
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Dissecting the Apple M1 GPU, part I
Is this where I post the code I wrote twenty-five years ago to do 16-bit fixed-point 3D rendering? https://github.com/pjc50/ancient-3d-for-turboc
The target architecture was a 33MHz 486 PC running in "real" (ie sixteen-bit) mode. While hardware floating point was sometimes available (DX systems) it was quite slow.
What are some alternatives?
rebound - Command-line tool that instantly fetches Stack Overflow results when an exception is thrown
mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)
transmit - Final Project for Distributed Web Systems (Fall 2016)
trualias - Mentally computable verification codes for email aliases implemented as a postfix tcp table or milter; uses asyncio.
z80porter - Port writer/tester for Z80-based systems running CP/M
irooster - Turn your Mac into a $2,000 alarm clock
lunchplanner - (VERY old code I keep for self reference, this is supposed to be a joke anyway)
K-BOOM - An Atomic Bomberman clone that runs on 80286, featuring video (1997).
ghostedit - Usability focused WYSIWYG editor
Historic-code-PC-Pascal-and-ASM- - It's amazing what you find when you retrieve a box of floppy disks from the attic!
Pico-setup - The Raspberry Pi Pico toolchain setup script modified for PCs running Ubuntu, Debian or Mint etc.
Empire-for-PDP-10 - Empire for the PDP-10 in the FORTRAN-10 programming language