ancient-3d-for-turboc VS ghostedit

Compare ancient-3d-for-turboc vs ghostedit and see what are their differences.

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ancient-3d-for-turboc ghostedit
5 2
11 11
- -
0.0 10.0
over 7 years ago about 11 years ago
C JavaScript
- GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ancient-3d-for-turboc

Posts with mentions or reviews of ancient-3d-for-turboc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-20.
  • Ask HN: Publish old projects even though the source code embarrasses you by now?
    7 projects | news.ycombinator.com | 20 Nov 2022
    Nice! This prompted me to post my own code from the same era: https://github.com/pjc50/ancient-3d-for-turboc

    I guess I should add screenshots.

  • Step Away from Stack Overflow
    2 projects | news.ycombinator.com | 23 Dec 2021
    Twenty-five years ago, slightly before I was an undergraduate, I got hold of the PC Games Programmers Encyclopedia http://bespin.org/~qz/pc-gpe/ and built myself a software renderer. You can see it on github: https://github.com/pjc50/ancient-3d-for-turboc

    Software matrix multiplication is a perfectly reasonable way of doing 3D graphics, when you don't have a GPU. They were just starting to become a consumer product at that time: https://fabiensanglard.net/3dfx_sst1/

  • Found a program I wrote in 1981 and decided to bring it back to life
    6 projects | news.ycombinator.com | 25 Sep 2021
    The set of things you had to worry about is just .. different. My ancient programmer credentials from 1996: https://github.com/pjc50/ancient-3d-for-turboc

    Back in the day, you had:

    - single processor

  • Dissecting the Apple M1 GPU, part I
    2 projects | news.ycombinator.com | 8 Jan 2021
    Is this where I post the code I wrote twenty-five years ago to do 16-bit fixed-point 3D rendering? https://github.com/pjc50/ancient-3d-for-turboc

    The target architecture was a 33MHz 486 PC running in "real" (ie sixteen-bit) mode. While hardware floating point was sometimes available (DX systems) it was quite slow.

ghostedit

Posts with mentions or reviews of ghostedit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-20.
  • Ask HN: Publish old projects even though the source code embarrasses you by now?
    7 projects | news.ycombinator.com | 20 Nov 2022
    I have a 10 year old project on Github. I even have it on my resume. The code is nothing like what I would write today, but I think that's implied by it being 10 years old. And I'm personally quite proud of what I produced, even though I would do it differently now.

    Project is a WSYIWYG editor (https://github.com/nicoburns/ghostedit) if anyone is interested. I wouldn't recommend anyone use it these days, but it could be interesting as a relatively small codebase to learn from if anyone is interested in how contenteditable in web browsers works.

  • Text Rendering Hates You
    7 projects | news.ycombinator.com | 14 Feb 2022
    Ah, that was a dark time for WYSIWYG editing on the web. I actually made my own back in that era [0] (well a little later, but when TinyMCE and CKEditor were still the goto solutions), and getting it to work cross-browser when IE6 was still a thing and had no dev tools was an absolute nightmare.

    [0]: https://github.com/nicoburns/ghostedit

What are some alternatives?

When comparing ancient-3d-for-turboc and ghostedit you can also consider the following projects:

mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)

K-BOOM - An Atomic Bomberman clone that runs on 80286, featuring video (1997).

transmit - Final Project for Distributed Web Systems (Fall 2016)

Guide-to-Swift-Strings-Sample-Code - Xcode Playground Sample Code for the Flight School Guide to Swift Strings

trualias - Mentally computable verification codes for email aliases implemented as a postfix tcp table or milter; uses asyncio.

imageworsener - A utility for processing PNG, JPEG, BMP, and WebP images. Features include resize/resample, dither, grayscale, apply background color, subpixel rendering.

z80porter - Port writer/tester for Z80-based systems running CP/M

irooster - Turn your Mac into a $2,000 alarm clock

lunchplanner - (VERY old code I keep for self reference, this is supposed to be a joke anyway)

depoverflow - Watches StackOverflow answers and GitHub issues referenced in code for changes