blog
raylib-go
blog | raylib-go | |
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2 | 21 | |
9 | 1,335 | |
- | - | |
10.0 | 9.1 | |
about 4 years ago | 6 days ago | |
CSS | C | |
MIT License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blog
- What 2D Go Game Framework Do You Use, and What are Its Pros and Cons?
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Ask HN: How to build a light weight personal blog?
Shameless plug incoming.
A good while ago I created my own "system" Glyph: https://github.com/dbriemann/glyph
It's a static site generator utilizing Github issues and Github pages. If you are interested in how it works see: https://github.com/dbriemann/glyph-zero
As an example you can see a raw blog entry here: https://github.com/dbriemann/blog/issues/7 which results in https://dbriemann.github.io/blog/7-making-a-game-with-go-and... when "compiled".
You basically write your blog posts as github issues and the tool converts them to html which is then published via Github pages.
WARNING: this is not really maintained anymore because I rarely blog. Also it never had an official release .. so it is kinda experimental (but it should work, because it's simple).
raylib-go
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Raylib is a simple and easy-to-use library to enjoy videogames programming
Raylib is awesome! It reminds me of the old school days of using BlitzBASIC to get things drawn on screen because it's easy and so much fun. This is how programming used to be, no fuss, just easy to use libraries.
I currently use Raylib with Go and the Go bindings[1] to create screensavers for Linux and I'm really happy with the results.
I even use it at work to draw interactive infrastructure diagrams that animate dependencies, allow controlling start-up etc. It's really flexible and simpler than anything else I've found to get stuff on-screen. I love it!
[1]: https://github.com/gen2brain/raylib-go
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Cool projects to learn and contribute?
If games/graphics interests you then this is a cool project and help is needed porting examples to Go. Raylib Go - basically it is a game development framework for Go. There are a whole lot of examples that haven't been added to the Github page here https://github.com/gen2brain/raylib-go/tree/master/examples
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Building Snake Game In Golang: Complete Guide
Well, I haven't used Ebiten much so can't compare however Raylib is super easy to use for both 2D and 3D (as far as I know Ebiten is mainly 2D) and there is a large community as there are Raylib bindings for a lot of languages. The Go bindings are here https://github.com/gen2brain/raylib-go and the Raylib website is here https://www.raylib.com/
- raylib-go - the golang binding of raylib released v.4.5 today
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
However if you can code with Go already then something like Raylib https://github.com/gen2brain/raylib-go
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3d with Ebitengine?
You can do 3D with Go and Raylib quite easily, without a lot of math, not sure you can build a 3D rendering engine with it though https://github.com/gen2brain/raylib-go
- Can Go be used for game development?
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Where to find more information on using languages beside c++?
Unfortunately the biggest problem with Raylib for other languages like Go is just what you are talking about, there is minimal documentation. What I did to learn is to go through the examples on Github here https://github.com/gen2brain/raylib-go/tree/master/examples
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Golang Image Manipulation.
Not sure exactly what you want to do however Raylib offers some image manipulation and is easy to use https://github.com/gen2brain/raylib-go
What are some alternatives?
sebasic - A basic Jekyll theme for programmers
Ebiten - Ebitengine - A dead simple 2D game engine for Go
blog_of_markdown - Static web site generator using KISS principles
go-sdl2 - SDL2 binding for Go
glyph - A static site generator utilizing Github issues and pages.
Pixel - A hand-crafted 2D game library in Go
swyxkit - An opinionated blog starter for SvelteKit + Tailwind + Netlify. Refreshed for SvelteKit 1.0!
g3n - Go 3D Game Engine (http://g3n.rocks)
glyph-zero - The base template for all glyph powered blogs.
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
Hexo - A fast, simple & powerful blog framework, powered by Node.js.
Oak - A pure Go game engine