datastation
Stride Game Engine
datastation | Stride Game Engine | |
---|---|---|
25 | 23 | |
2,854 | 6,202 | |
0.1% | 0.9% | |
0.0 | 9.5 | |
6 months ago | 6 days ago | |
TypeScript | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
datastation
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Code coverage for Go integration tests
There was a technique that existed already where you could use `go test -cover` and the `-o` flag to produce a binary from `go test` rather than actually running tests. So you could build a binary that had coverage enabled. Then when you ran
Here's an example: https://github.com/multiprocessio/datastation/blob/main/runn....
I can't remember where I found this technique but it's been around for a while.
This new option is the same thing but a way to `go build` with `-cover` instead of `go test -cover -o $out`? Do I have that right?
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Engineers using dbt with VS Code - how are you previewing your results in lieu of the functionality provided by dbt cloud?
If my employer doesn't consider paying for dbt cloud, I will use u/eatonphil 's datastation, run the queries on a dev database then put them in dbt.
- Show HN: DataStation – App to easily query, script, and visualize data
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Windmill.dev
I build a somewhat similar app, DataStation [0], that is in JavaScript and Go. It supports scripting in Python, Julia, R, JavaScript, Ruby, etc.
The server version of it exists and I run it myself but that process is not documented yet. (Most people use it as a desktop app today.)
[0] https://github.com/multiprocessio/datastation
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Datasette Lite: a server-side Python web application running in a browser
My biggest issue with Pyodide is the long wait times. I haven't figured out a way around a ~5 second load time where the entire UI hangs every single time you load the page.
My app (similar to Simon's, a lite mode of a data IDE): https://app.datastation.multiprocess.io.
My code: https://github.com/multiprocessio/datastation/blob/main/shar....
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Lies we tell ourselves to keep using Golang
I use Go heavily cross-platform developing DataStation [0] and dsq [1]. I am not an expert. And I don't have proof for it but on some rudimentary benchmarks the Linux-specific file idioms in the Go standard library definitely don't seem to translate well to even macOS let alone Windows. For example some good streaming techniques for reading large files on Linux that work really well there seemed to be pretty bad on macOS.
I think Amos has presented more proof than I can on the topic of just how Linux-influenced Go is. And I think it is fine for the majority of Go users because the majority users of Go are building server apps or Linux CLIs.
Amos has spent some time building cross-platform desktop systems with Go for itch.io and I think I'm seeing some of the same things they are in that scenario.
I think this is a reasonable article. If Amos gets flame-y at any point I think it's worth ignoring because there does seem to be something up with Go in cross-platform applications.
I like Go a lot and for most things I'd keep using it still. Just sharing some observations.
[0] https://github.com/multiprocessio/datastation
[1] https://github.com/multiprocessio/dsq
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Feeling overwhelmed when trying to contribute to opensource projects
I keep a page of good first projects for two big projects I work on. The only expectation is that you know Go. I've had a couple of people who've never contributed to OSS come in and get some meaningful features merged.
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Ask HN: Who wants to collaborate? (April 2022)
I've got some good first projects if you're interested in OSS data tools and have some Go experience.
Check out: https://github.com/multiprocessio/datastation/blob/main/GOOD...
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Open source Go projects to contribute (beginners)
Some example projects: DataStation (desktop GUI for querying every kind of database, scripting and graphing the results) and dsq (a CLI companion for running SQL queries on many kinds of files), and go-json (a library for fast JSON encoding of arrays of large objects).
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Ask HN: Anyone making a living building desktop applications?
I'm building a desktop-first (SaaS-eventual) data IDE for developers [0]. Making a living? Not yet.
It being desktop-first makes it as easy to try out in a corporate environment as Sublime. The data never leaves your machine. Desktop-first is a big deal in devtools for this reason.
[0] https://github.com/multiprocessio/datastation
Stride Game Engine
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Unity Software plans to reduce its workforce by 25%, eliminating ~1,800 jobs
In general it took me less time to rewrite the code-base then implementing some of the workarounds for missing features in Unity (e.g. HTTP2) in the first place.
[0] https://github.com/stride3d/stride/issues/2069
- 🗨️ Join the Stride Conversation on GitHub!
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Thinking switch from C++ to C#. Some questions. Part 2
I don't know where you have all these GC problems. There must be a problem with your design. I run real time automation stuff in C#, GC doesn't caused any problem yet. Stride3D docs says, that's if you put a lot of big objects in the heap without reusing them, you will hit big GC pause: https://github.com/stride3d/stride/wiki/On-Garbage-Collection But most of the time it's trivial to reuses those.
- Brought to you by an Electrical Engineer
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Relaunch of r/stride3d
This could be set as a prominent link somewhere, it is the official stride forums: https://github.com/stride3d/stride/discussions
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hi i'm new is unity still usable after the whole scandal of the past like 3 weeks or so ? thanks
If you like to develop in C#, the free and open-source game engine Stride is a good alternative. But it really depends on your needs and skill level: https://github.com/stride3d/stride
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End of the Machinery Game Engine
> ...you are requested to delete The Machinery source code and binaries.
This is pretty weird.
Then again, in regards to the engine itself dying, I feel like this is inevitable for many of the projects out there. For example, there was the Xenko engine which was later renamed to Stride: https://www.stride3d.net/
It's actually a nice project, has lots of great features and feels like it should be a more open alternative to Unity, whilst being similarly easy to use. However, compare the attention it is getting in comparison to something like Godot:
- https://github.com/stride3d/stride
- Why is there a lack of cool repos?
- C# games in Godot, 2022 edition
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Unity is merging with ironSource
I leave this little thing: https://stride3d.net
What are some alternatives?
homebrew-emacs-plus - Emacs Plus formulae for the Homebrew package manager
MonoGame - One framework for creating powerful cross-platform games.
gecko-dev - Read-only Git mirror of the Mercurial gecko repositories at https://hg.mozilla.org. How to contribute: https://firefox-source-docs.mozilla.org/contributing/contribution_quickref.html
Wave Engine - This repository contains all the official samples of Evergine.
vscode-jupyter - VS Code Jupyter extension
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
golang-samples - Sample apps and code written for Google Cloud in the Go programming language.
WPF-Samples - Repository for WPF related samples
datasette - An open source multi-tool for exploring and publishing data
Duality - a 2D Game Development Framework
oursh - Your comrade through the perilous world of UNIX.
Xenko