darklua
shame
darklua | shame | |
---|---|---|
1 | 1 | |
58 | 239 | |
- | - | |
8.0 | 2.2 | |
about 2 months ago | 11 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
darklua
shame
-
A shading language EDSL
Thanks for sharing. Besides what is mentioned in this post. There are many other projects solving similar problems and exploring better ways to integrate/write shaders in rust in different approaches. I list them for extra reference: https://github.com/RayMarch/shame and https://github.com/leops/rasen, https://github.com/mikialex/rendiation.
What are some alternatives?
warframe-luau-dump - dumped luau warframe scripts (2024.02.16.17.13)
rusterizer - Bare-bones software renderer written in Rust
Luau.NET - project to build and generate bindings for using Luau as a library
nuance - A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.
wasm-bpf - WebAssembly library, toolchain and runtime for eBPF programs
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
json_typegen - Tools and libraries to create types for Rust, Kotlin, TypeScript and Python from JSON samples
nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU
optimization-engine - Nonconvex embedded optimization: code generation for fast real-time optimization
rasen - Generate SPIR-V bytecode from an operation graph
luau-lsp - Language Server Implementation for Luau
rendiation - Rendiation Rendering Framework