d3d9 VS Azul3D

Compare d3d9 vs Azul3D and see what are their differences.

d3d9

Direct3D9 wrapper for Go. (by gonutz)

Azul3D

Azul3D - A 3D game engine written in Go! (by azul3d)
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d3d9 Azul3D
1 2
156 598
- 0.2%
1.6 0.0
about 1 year ago over 2 years ago
Go C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

d3d9

Posts with mentions or reviews of d3d9. We have used some of these posts to build our list of alternatives and similar projects.
  • How can I take a screenshot quickly enough to take 60 in one second?
    1 project | /r/golang | 21 Nov 2022
    Using Go screenshot libraries which use win32 are much too slow, and don't take screenshots quickly enough. While looking into this problem, I found that even in C, win32 screenshots don't get near to the speeds needed for 60fps. I was told at some point to try using DirectX to take a screenshot, and so I found some Go bindings: https://github.com/gonutz/d3d9, and I'm realizing that I do not know how to use DirectX at all. Does anyone know how I can get started with DirectX? How I might be able to just take a simple and efficient screenshot with it?

Azul3D

Posts with mentions or reviews of Azul3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-25.

What are some alternatives?

When comparing d3d9 and Azul3D you can also consider the following projects:

glop - Bare-bones osx alternative to sdl

g3n - Go 3D Game Engine (http://g3n.rocks)

go-sdl2 - SDL2 binding for Go

go-collada - Go package for working with the Collada file format.

termloop - Terminal-based game engine for Go, built on top of Termbox

Ebiten - Ebitengine - A dead simple 2D game engine for Go

engo - Engo is an open-source 2D game engine written in Go.

Pixel - A hand-crafted 2D game library in Go

GarageEngine - Game engine written in Go (golang).

Leaf - A game server framework in Go (golang)

Oak - A pure Go game engine