cyubeVR-VoxelAPI-Modding
This is the official repository for the cyubeVR VoxelAPI, an easy way to programmatically interact with the voxel world in cyubeVR, a VR voxel game available on Steam. (by sbsce)
X4-rest-server
POC/WIP Rest server for the game X4:Foundations (by Alia5)
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cyubeVR-VoxelAPI-Modding | X4-rest-server | |
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2 | 1 | |
12 | 20 | |
- | - | |
2.2 | 4.4 | |
about 1 year ago | about 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cyubeVR-VoxelAPI-Modding
Posts with mentions or reviews of cyubeVR-VoxelAPI-Modding.
We have used some of these posts to build our list of alternatives
and similar projects.
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Update 51 for cyubeVR is live now on Steam! Adding super powerful official modding support with a native modding API and official support for UE4 mods (including Steam Workshop support), a great craftable statue, an engine update, much improved LIV performance, and more!
If you are a C++ programmer, who can probably easily understand the VoxelAPI modding and how that's setup: https://github.com/sbsce/cyubeVR-VoxelAPI-Modding It's just a native C API that the game exposes for mods to use. So that's stuff that any software written in C++ can do, for software (like Photoshop) it's just usually called a plugin system and not a modding system.
- In the current beta build, cyubeVR now supports modding through an official "Voxel API". Full details in the readme on Github.
X4-rest-server
Posts with mentions or reviews of X4-rest-server.
We have used some of these posts to build our list of alternatives
and similar projects.
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Is there any interactive map in app or web to note and plan things arround sectors? a tool to color and note resources trade oferes outpost ect, currently doing by hand
A couple routes for cross-process communication with the game are already out there. One modder created a DLL to expose FFI functions over an HTTP interface. But it really hasn't advanced much beyond it's initial implementation - but the groundwork could be useful.
What are some alternatives?
When comparing cyubeVR-VoxelAPI-Modding and X4-rest-server you can also consider the following projects:
reshimost - Simple Base Game using OpenGL ES
cppm - c++ package manager only use CMake
stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.
X4_ComplexCalculator - Complex calculator for X4: Foundations