Cursive
euporie
Cursive | euporie | |
---|---|---|
22 | 20 | |
4,108 | 1,453 | |
- | - | |
7.3 | 9.7 | |
20 days ago | 3 days ago | |
Rust | Python | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cursive
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Projectable: A TUI file manager built for projects
Rust has great libraries for TUIs. tui-rs (https://github.com/fdehau/tui-rs) has been used in numerous popular applications, but is unmaintained. ratatui (https://github.com/tui-rs-revival/ratatui) is the maintained version, and is pretty new. Less widely known is cursive (https://github.com/gyscos/cursive), which I have yet to try.
Aside from the libraries, I just wanted to start a project that would make be better at Rust. The easy distribution with cargo is a huge bonus though.
- cursive: A Text User Interface library for the Rust programming language
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How difficult is ncurses?
There are plenty of terminal UI libraries that are actually nice to work with. For Python, there's Textual and PyTermGUI. For Rust, there's ratatui and Cursive (or, if you want something a bit lower level, crosster or termion). For Go, there's bubbletea.
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AMDGPU_TOP v0.1.2 - switch to crossterm-backend, add simple fdinfo viewer
Switching the backend of Cursive to crossterm removed dependence on ncurses
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Appreciation post
I'd hear of TUIs so I just searched for tui libraries in Rust and Cursive seemed like a good choice and it turned out great!
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Sharing Saturday #455
This weekend I started porting my game to a different UI library (egui) as a way of familiarizing myself with egui. I don't think I'll have something useable to build off of before this year's 7DRL challenge so I guess I'll be reusing my existing UI code (using cursive). But, once I finish porting the UI it should be a lot easier to add fancy stuff like animations, tooltips, and graphical tiles since I won't be tied to constraints of a terminal UI.
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CLIs and TUIs packages
Cursive should let you easily build a layout with a menu and status bars (and mouse works).
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Dwarf Fortress – randomly generated, persistent fantasy world
The thing that gets me about Dwarf Fortress is that it's a 64-bit text-mode game.
As a grey-haired developer who got excited about "DOS Extenders" that allowed 32-bit mode, seeing a text-mode game written as a native 64-bit application is bizarrely anachronistic.
I get a similar feeling from text-mode GUI frameworks for Rust, which allow multi-threading and 64-bit but are essentially clones of Borland Turbo Vision, where you had to be mindful to keep lists smaller than 64KB: https://github.com/gyscos/cursive
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How to maintain app state in an app using Cursive
Maybe this helps?
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Rust TUI libraries
cursive
euporie
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I'm building a new web browser
Currently it's part of euporie-notebook, but I'm planning on splitting it out and publishing the web-browser as an independent project.
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VT330/VT340 Sixel Graphics
You can get most of the way there with euporie:
https://github.com/joouha/euporie
I don't support audio yet, but it should be possible using DECPS escape sequences
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UnicodePlots
If you use euporie [1], you can draw plots in a Jupyter notebook in the terminal using matotlib and friends, and have them displayed using terminal graphics.
[1] https://github.com/joouha/euporie
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Xonsh kernel for Jupyter
Now with xontrib-jupyter you can use xonsh language in web-based Jupyter Notebook, JupyterLab and in terminal-based Euporie.
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Neovim workflow for machine learning / data scientist. Struggling with jupyter notebooks.
https://github.com/joouha/euporie in a a separate terminal works fine for me.
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data science (jupyter notebooks) with vim?
Why synchronize if you can stay in the terminal
- euporie - Jupyter notebooks in the terminal
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CLIs and TUIs packages
I would like a rust lib to build a terminal UI like this: https://i.imgur.com/d5mo8ce.png - that's euporie (https://github.com/joouha/euporie) implemented Python using the prompt_toolkit(?) - it's very pretty and even mouse works...
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Ask HN: Those making $0/month or less on side projects – Show and tell
I'm working on a TUI Jupyter Notebook editor, euporie, which allows you to run and edit Jupyter Notebooks in the terminal.
https://github.com/joouha/euporie
It's useful for editing and running notebooks on remote servers over SSH, or inside containers where setting up port forwarding is not possible or too difficult, or if you just like working in the terminal.
It's open-source, and I have no idea how I would go about monetizing it!
I've spent a lot of time recently working on euporie's HTML renderer, which I'm planning on using to make a new terminal web-browser.
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I have reached Vim nirvana
If people are looking for a more JupyterLab like environment for the terminal, you could try euporie [1] (I am the author).
It supports vim and emacs style key-bindings, and can display rich cell output like images and widgets.
[1] https://github.com/joouha/euporie
What are some alternatives?
tui-rs - Build terminal user interfaces and dashboards using Rust
jupyter-vim-binding - Jupyter meets Vim. Vimmer will fall in love.
Termion - Mirror of https://gitlab.redox-os.org/redox-os/termion
jupynium.nvim - Selenium-automated Jupyter Notebook that is synchronised with NeoVim in real-time.
ncurses-rs - A low-level ncurses wrapper for Rust
jupyter-kernel.nvim - Get (IPython) Jupyter kernel completion suggestions and object inspection into Neovim.
rustbox - Rust implementation of the termbox library
ttyplot - a realtime plotting utility for terminal/console with data input from stdin
rust-sciter - Rust bindings for Sciter
vimpyter - Edit your Jupyter notebooks in Vim/Neovim
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
SpecBAS - An enhanced Sinclair BASIC interpreter for modern PCs