Cursive

A Text User Interface library for the Rust programming language (by gyscos)

Cursive Alternatives

Similar projects and alternatives to Cursive

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Cursive alternative or higher similarity.

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Cursive reviews and mentions

Posts with mentions or reviews of Cursive. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-25.
  • Projectable: A TUI file manager built for projects
    5 projects | news.ycombinator.com | 25 Jun 2023
    Rust has great libraries for TUIs. tui-rs (https://github.com/fdehau/tui-rs) has been used in numerous popular applications, but is unmaintained. ratatui (https://github.com/tui-rs-revival/ratatui) is the maintained version, and is pretty new. Less widely known is cursive (https://github.com/gyscos/cursive), which I have yet to try.

    Aside from the libraries, I just wanted to start a project that would make be better at Rust. The easy distribution with cargo is a huge bonus though.

  • cursive: A Text User Interface library for the Rust programming language
    1 project | /r/luckystarr | 27 Apr 2023
  • How difficult is ncurses?
    7 projects | /r/commandline | 17 Apr 2023
    There are plenty of terminal UI libraries that are actually nice to work with. For Python, there's Textual and PyTermGUI. For Rust, there's ratatui and Cursive (or, if you want something a bit lower level, crosster or termion). For Go, there's bubbletea.
  • AMDGPU_TOP v0.1.2 - switch to crossterm-backend, add simple fdinfo viewer
    6 projects | /r/linux_gaming | 4 Apr 2023
    Switching the backend of Cursive to crossterm removed dependence on ncurses
  • Appreciation post
    4 projects | /r/learnrust | 17 Mar 2023
    I'd hear of TUIs so I just searched for tui libraries in Rust and Cursive seemed like a good choice and it turned out great!
  • Sharing Saturday #455
    5 projects | /r/roguelikedev | 24 Feb 2023
    This weekend I started porting my game to a different UI library (egui) as a way of familiarizing myself with egui. I don't think I'll have something useable to build off of before this year's 7DRL challenge so I guess I'll be reusing my existing UI code (using cursive). But, once I finish porting the UI it should be a lot easier to add fancy stuff like animations, tooltips, and graphical tiles since I won't be tied to constraints of a terminal UI.
  • CLIs and TUIs packages
    7 projects | /r/rust | 31 Jan 2023
    Cursive should let you easily build a layout with a menu and status bars (and mouse works).
  • Dwarf Fortress – randomly generated, persistent fantasy world
    3 projects | news.ycombinator.com | 22 Nov 2022
    The thing that gets me about Dwarf Fortress is that it's a 64-bit text-mode game.

    As a grey-haired developer who got excited about "DOS Extenders" that allowed 32-bit mode, seeing a text-mode game written as a native 64-bit application is bizarrely anachronistic.

    I get a similar feeling from text-mode GUI frameworks for Rust, which allow multi-threading and 64-bit but are essentially clones of Borland Turbo Vision, where you had to be mindful to keep lists smaller than 64KB: https://github.com/gyscos/cursive

  • How to maintain app state in an app using Cursive
    2 projects | /r/rust | 9 Jul 2022
    Maybe this helps?
  • Rust TUI libraries
    8 projects | /r/rust | 22 Jun 2022
    cursive
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Stats

Basic Cursive repo stats
22
4,338
9.1
3 months ago

gyscos/cursive is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of Cursive is Rust.


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