Dwarf Fortress – randomly generated, persistent fantasy world

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • dwarf-fortress-assets

    My Dwarf Fortress assets

  • I'm so happy seeing DF reach a larger audience with the Steam release, it's been such a joy to experiment with over the years, and I feel like Zach and Tarn deserve a lot more recognition.

    Here's my personal DF tileset - https://github.com/Hezkore/dwarf-fortress-assets

  • Cursive

    A Text User Interface library for the Rust programming language

  • The thing that gets me about Dwarf Fortress is that it's a 64-bit text-mode game.

    As a grey-haired developer who got excited about "DOS Extenders" that allowed 32-bit mode, seeing a text-mode game written as a native 64-bit application is bizarrely anachronistic.

    I get a similar feeling from text-mode GUI frameworks for Rust, which allow multi-threading and 64-bit but are essentially clones of Borland Turbo Vision, where you had to be mindful to keep lists smaller than 64KB: https://github.com/gyscos/cursive

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  • I understand but I don't think the title is very representative of the game. Regardless, Dwarf Fortress gets posted here a lot so I definitely think it's relevant: https://hn.algolia.com/?q=dwarf+fortress

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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