My Dwarf Fortress assets
I'm so happy seeing DF reach a larger audience with the Steam release, it's been such a joy to experiment with over the years, and I feel like Zach and Tarn deserve a lot more recognition.
Here's my personal DF tileset - https://github.com/Hezkore/dwarf-fortress-assets
A Text User Interface library for the Rust programming language
The thing that gets me about Dwarf Fortress is that it's a 64-bit text-mode game.
As a grey-haired developer who got excited about "DOS Extenders" that allowed 32-bit mode, seeing a text-mode game written as a native 64-bit application is bizarrely anachronistic.
I get a similar feeling from text-mode GUI frameworks for Rust, which allow multi-threading and 64-bit but are essentially clones of Borland Turbo Vision, where you had to be mindful to keep lists smaller than 64KB: https://github.com/gyscos/cursive
Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.
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I understand but I don't think the title is very representative of the game. Regardless, Dwarf Fortress gets posted here a lot so I definitely think it's relevant: https://hn.algolia.com/?q=dwarf+fortress
cursive: A Text User Interface library for the Rust programming language
1 project | /r/luckystarr | 27 Apr 2023
Testing the stdout of a RawTerminal
2 projects | /r/learnrust | 21 Mar 2023
4 projects | /r/learnrust | 17 Mar 2023
Sharing Saturday #455
5 projects | /r/roguelikedev | 24 Feb 2023
How to maintain app state in an app using Cursive
2 projects | /r/rust | 9 Jul 2022