parchment
EmptyEpsilon
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parchment | EmptyEpsilon | |
---|---|---|
8 | 8 | |
413 | 513 | |
- | - | |
7.8 | 8.3 | |
28 days ago | 3 days ago | |
TypeScript | Lua | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
parchment
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Ask HN: Great text based games to play?
This is a fun one I played recently about shopping in a grocery store, called Aisle. You only have a single command you can give for the whole game, but there's a looot of them you can provide, and it gives you a different ending for each. Part of the fun is trying to figure out what you can say to find another ending. You can play it directly at the link below.
Play: https://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2F...
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These days is there any way to play old Infocom games on an iPhone?
Paste any of those URLs into https://iplayif.com for a modern web interpreter.
- Ask HN: What game you wished existed?
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The quest 2 needs a better browser!
it's a mobile browser based on chrome and while I don't use it for this, I find it acceptable enough, actually better than the mobile chrome in my phone for some things, like https://iplayif.com/ which runs much better on it thanks to a generous virtual screen than on small screen sharing space with a virtual keyboard...
- Inform 7 v10.1.0 is now open-source
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Zork: The Great Inner Workings. Exploring the source code and game
This article is interesting as it seems "the long way around": the Z-Machine is rather well documented, and already has VMs for the web [1] and going to the ZIL source to build a port of the ZIL itself rather than to interpret the Z-Machine binary is cool, I suppose, but ignores decades of insights into the Z-Machine.
While I'm being a downer, also need to point out that while the Internet Archive has archived the ZIL source code the Zork games are still under copyright and owned by Activision Blizzard (soon/now Microsoft). Using Zork itself as a deployment artifact is a possible way to get sued even if you think the game "abandonware".
[1] The best known/maintained is Parchment: https://github.com/curiousdannii/parchment
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Issues with releasing
Are you using the latest version of Parchment? The version that ships with the official I7 packages is very old. Updating might address your issue, but I don't know.
EmptyEpsilon
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The £3M immersive 'spaceship' where you can battle to save humanity
The engine is built on FOSS: https://daid.github.io/EmptyEpsilon/
Looks like they're working off a fork of a fork: https://github.com/clockwork-dog/EmptyEpsilon/commits/main/
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Thorium – A Starship Bridge Simulator
Thorium is great; it's closer to a virtual tabletop for starship RPGs than a standalone game, built around creating interactive narratives. That sets it apart from the more straightforward game-style bridge sims, like Artemis[1] and EmptyEpsilon[2], which have scriptable scenarios with narrative elements but have more fundamentally game-focused mechanics.
All of these get used in a lot of fun ways for live events beyond their design, too. Thorium's "family tree" comes from interactive events at planetariums, and EmptyEpsilon, being open-source with an HTTP API and game-master screen for directly manipulating live game state and pretending to be ships, became a popular front-end for European LARPs.[3]
1: https://www.artemisspaceshipbridge.com/#/
2: https://daid.github.io/EmptyEpsilon/
3: https://www.odysseuslarp.com/blog/steering-the-starship-empt...
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Ask HN: Favourite Open Source Game?
Empty Epsilon bridge simulator: https://github.com/daid/EmptyEpsilon
The game itself is fun, but the best stuff I've seen is it being reused, modified, and adapted for LARPs and crowdplay.
Out of Orbit is a great and ongoing example, a Finnish escape room-ish experience that also has a Twitch game putting stream chat in the role of the ship's AI: https://outoforbit.fi/ and https://www.twitch.tv/outoforbitgame/about
Empty Epsilon powers the game part, with integrations using its DMX interface and HTTP API to provide hardware interfaces and things like Twitch chat commands modifying the game state.
- Ask HN: What game you wished existed?
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10 player LAN Party: What are some good games?
EmptyEpsilon - a free multiplayer bridge simulator. Each ship is typically crewed by 3-6 people, but you can run multiple ships in the same game or get mods that add/change roles.
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Is there any current Co-op tank game with campaign (against AI enemies? Not RTS, not multiplayer, just driver and gunner doing missions in a campaign.
"the open source": Empty Epsilon. A little more complex of a simulation than Artemis, but feels much more limited from a mission standpoint, mostly due to lack of development from that aspect. Does away with the "Star Trek" feel of Artemis for a more industrial feeling.
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Making a game in C++
If you want to look at an interesting open source C++ game project that (iirc) uses SFML, you could check out Empty Epsilon.
What are some alternatives?
jquery.terminal - jQuery Terminal Emulator - JavaScript library for creating web-based terminals with custom commands
symphony-of-empires - Symphony of the Empires is a RTS strategy game and map game.
extensions - Inform 7 extensions -- some may be ready for public use, others may be barely working experiments. Enjoy!
teiserver - Middleware server for online gaming
asyncglk - AsyncGlk: A Typescript Glk library
raylib - A simple and easy-to-use library to enjoy videogames programming
bitburner - Bitburner Game
axl.glfl - An organized multiplatform OpenGL function loader.
scummvm - ScummVM main repository
Mindustry - The automation tower defense RTS
if - Interactive Fiction technology: specifications and tests
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe