ctru-rs VS libctru

Compare ctru-rs vs libctru and see what are their differences.


Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11) (by devkitPro)
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ctru-rs libctru
6 5
91 715
- 0.4%
9.2 6.4
5 days ago 25 days ago
Rust C
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of ctru-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-10.


Posts with mentions or reviews of libctru. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-13.

What are some alternatives?

When comparing ctru-rs and libctru you can also consider the following projects:

automodera - A Publish-Subscribe Network for Distributing Perceptual Hashes of Images, written in Java and Rust.

blazex - AOT compiled object oriented programming language

ironds - System for developing for the Nintendo DS with Rust

pdf - Rust library to read, manipulate and write PDF files.

3ds-Plug-n-play - 3ds sysmodule that runs webassembly plugins.

edb - A General Real-Time Debug library & Client for Solidity, Vyper, LLL & co.

rust-phash - Rust Perceptual Hashing Library and Executable

advent-of-code-nx - An Applet for the Nintendo Switch used to run Advent of Code solutions

libnx - Library for Switch Homebrew

c-of-time - Environment for injecting code into PMD: Explorers of Sky

Ruma - A set of Rust crates for interacting with the Matrix chat network.

3ds-scanline-offset-shader - A 3DS homebrew example program that implements a scanline offset / hblank effect with a geometry shader.