ctpg
nuklear


ctpg | nuklear | |
---|---|---|
8 | 63 | |
466 | 9,623 | |
0.9% | 1.8% | |
3.9 | 8.9 | |
5 months ago | 6 days ago | |
C++ | C | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ctpg
- Compile Time Parser Generator - 1.3.6
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Compile Time Parser Generator
https://github.com/peter-winter/ctpg Now with a proper build system with regression testing and cmake integration for other projects.
- Compile Time Parser Generator, new version, clang support and faster compilation times.
- Compile Time Parser Generator. New version with clang support and reduced compilation times.
- C++ Compile Time Parser Generator
- Compile time parser generator, new 1.3 version now with error recovery.
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Compile time parser generator
I created a c++ header only library that allows parser generation in compile time. Somewhat like flex+bison but inside the c++ 17 compiler. https://github.com/peter-winter/ctpg
- Show HN: I made a C++ header only library for compile-time parser generation
nuklear
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RGFW: Single-header C99 window abstraction library
The one big downside I see is that if you want to actually work on the library itself, it's a pain to have to re-compile the entire thing every time you change something.
Nuklear (https://github.com/Immediate-Mode-UI/Nuklear) uses separate files with a deploy script that combines them all into a single header; I think that approach is quicker for iterating on the code.
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
- Ask HN: Do you have a problem you'd pay to have taken away?
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
What are some alternatives?
cpp-peglib - A single file C++ header-only PEG (Parsing Expression Grammars) library
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
NanoGUI - Minimalistic GUI library for OpenGL
Elements C++ GUI library - Elements C++ GUI library
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
imgui-node-editor - Node Editor built using Dear ImGui
raygui - A simple and easy-to-use immediate-mode gui library

