fast_io | ucrt | |
---|---|---|
2 | 3 | |
536 | 55 | |
6.5% | - | |
6.2 | 0.0 | |
7 days ago | over 1 year ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fast_io
Posts with mentions or reviews of fast_io.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-04.
-
Is there a good cross-platform (Windows / Linux) C or C++ library for file I/O?
Are you asking fast_io ???
-
Should I use platform dependent file IO instead of basic_fstream when performance matters
https://github.com/cppfastio/fast_io check it out
ucrt
Posts with mentions or reviews of ucrt.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-09.
- Should I use platform dependent file IO instead of basic_fstream when performance matters
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The wild west of Windows command line parsing
TBH, I would rely on the algorithm as implemented in the latest CRT (I believe a relatively fresh mirror can be found here) - that's likely what a program compiled against it will receive. There's an opposite (argv→command line) function there as well.
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How I cut GTA Online loading times by 70%
Looks like it has a reason: https://github.com/huangqinjin/ucrt/blob/a52376780e631fb0e5d520748addb03651aef0b5/stdio/input.cpp#L95-L98
What are some alternatives?
When comparing fast_io and ucrt you can also consider the following projects:
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API
GTAO_Booster_PoC
mio - Cross-platform C++11 header-only library for memory mapped file IO
pysimdjson - Python bindings for the simdjson project.
webxx - Declarative, composable, concise & fast HTML & CSS components in C++
simdjson - Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
libuv - Cross-platform asynchronous I/O
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
llfio - P1031 low level file i/o and filesystem library for the C++ standard