rotor VS sobjectizer

Compare rotor vs sobjectizer and see what are their differences.

rotor

Event loop friendly C++ actor micro-framework, supervisable (by basiliscos)

sobjectizer

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production. (by Stiffstream)
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rotor sobjectizer
8 15
327 456
- 3.9%
8.9 9.1
3 days ago about 1 month ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rotor

Posts with mentions or reviews of rotor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-02.
  • OpenMP on heterogenous CPUs
    1 project | /r/cpp | 19 Jan 2023
    If your architecture fits into inter-process messaging, i.e. spawn threads which do similar or different tasks and inform each other via messages, try to use actor framework, i.e. rotor (disclaimer: I'm the author). If there is a need to expand messaging even more, i.e. across the network, you can try to use caf, which provides that facility out of the box.
  • Multiplayer, multithreading, and an actor model in C++
    3 projects | /r/cpp | 2 Jan 2023
    What you achieved, is handlers decoupling, i.e. when one handler knows nothing about other handler, which leads to good application testability. However, with standard promise/future bases messaging, if performance matters (and it usually does, otherwise why use C++?), i doubt that your implementation overwhelms the performance of specialized actor libraries, like sobjectizer ("batteries included" actors toolbox) or rotor (DIY-like actor constructor set; disclaimer: I'm the author of it).
  • C++ Show and Tell - July 2022
    20 projects | /r/cpp | 2 Jul 2022
  • Embedded Linux libraries/frameworks
    2 projects | /r/embedded | 30 Jun 2022
    I have been reading the documents from Boost.fibre and Boost.Signals2 which I could use, maybe ASIO for async. I also checked ZeroMQ (this seems to be more or less "only" for networking), Copper and Rotor. If this were just a simple MCU project I would just take the FreeRTOS and would have everything I need. Now I'm just lost how to structure my code / how to realize my main loop.
  • rotor, Erlang-inpired C++ microframework with supervising capabilities
    1 project | /r/erlang | 20 Feb 2022
    I would like to present my project rotor, which is event loop friendly C++ actor micro framework with Erlang-like microframework with supervising capabilities.
  • What are some candidate libraries for inter-thread communication like message boxes or event systems?
    15 projects | /r/cpp | 11 Jan 2022
    rotor actor library (I'm the author) was designed to solve similar problem, which I named "actor intrusiveness", when almost every piece of code should be written in form of actor, and, the working threads, which spin actors, are out of your control.
  • Light Actor Concurrency Framework for C++
    2 projects | /r/cpp | 13 Oct 2021
    PS. I'm the author of rotor framework )
  • Sender and Receiver implementations
    4 projects | /r/cpp | 25 Jul 2021
    May be actor frameworks like caf, sobjectizer or rotor is something, that you are looking for.

sobjectizer

Posts with mentions or reviews of sobjectizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-25.
  • SObjectizer Tales - Epilogue
    7 projects | dev.to | 25 Apr 2024
    Message Delivery Tracing aims to debug an application built on top of SObjectizer. In essence, it logs the primary stages of the message delivery process, allowing visibility into whether there is a suitable subscriber with the corresponding event handler.
  • SObjectizer Tales - 27. Design ideas
    1 project | dev.to | 11 Apr 2024
    An additional rationale for structuring cooperations in hierarchies is to facilitate the sharing and propagation of dispatchers. A recent update of SObjectizer includes new functionalities that allow access to both agent and cooperation dispatchers. This enhancement was prompted by feedback provided by a user and myself.
  • SObjectizer Tales - 26. Dispatcher selection
    2 projects | dev.to | 4 Apr 2024
    If a stop signal arrives, it will be enqueued at the end as a demand for image_producer_callback. This means, it will be processed after the other 6 demands currently in the queue. Maybe this is not an issue but in some cases it might be. At this point, another feature of SObjectizer is to consider: agent priorities. Essentially, this feature allows for the demands to be handled in different orders based on the priorities of agents. In this context, if we assign image_producer_callback a higher priority than others, the “stop signal” would be processed before the rest of the requests.
  • SObjectizer Tales - 23. Mutable messages
    1 project | dev.to | 14 Mar 2024
    The real solution consists in using another slick feature of SObjectizer: mutable messages.
  • SObjectizer Tales - 8. Representing errors
    1 project | dev.to | 29 Nov 2023
    However, this kind of filtering is inefficient and might result in a significant run-time cost. Indeed, every empty cv::Mat follows all the message handling workflow, only to be thrown out. Although we expect that empty images will be sporadic, a more idiomatic approach exists: delivery filters.
  • SObjectizer Tales – 6. Is the stream still in progress?
    1 project | dev.to | 16 Nov 2023
    SObjectizer’s agent states are quite sophisticated and provide some utilities that might be useful for developing a working solution. First of all, image_viewer can be modeled as a two-state agent:
  • SObjectizer Tales - 5. Sending commands
    2 projects | dev.to | 9 Nov 2023
    An alternative way is using SObjectizer’s timers.
  • Multiplayer, multithreading, and an actor model in C++
    3 projects | /r/cpp | 2 Jan 2023
    Those who came looking for actor model examples should check out sobjectizer
  • What are some candidate libraries for inter-thread communication like message boxes or event systems?
    15 projects | /r/cpp | 11 Jan 2022
    In sobjectizer the ownership is held by "environment" , while in rotor each thread must held appropriate context, when actor environment is running.
  • Sender and Receiver implementations
    4 projects | /r/cpp | 25 Jul 2021
    May be actor frameworks like caf, sobjectizer or rotor is something, that you are looking for.

What are some alternatives?

When comparing rotor and sobjectizer you can also consider the following projects:

C++ Actor Framework - An Open Source Implementation of the Actor Model in C++

concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

Boost.Asio - Asio C++ Library

eCAL - Please visit the new repository: https://github.com/eclipse-ecal/ecal

libuv - Cross-platform asynchronous I/O

iceoryx - Eclipse iceoryx™ - true zero-copy inter-process-communication

Dasynq - Thread-safe cross-platform event loop library in C++

RxCpp - Reactive Extensions for C++

uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!

Aeron - Efficient reliable UDP unicast, UDP multicast, and IPC message transport

libevent - Event notification library

thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library