rotor
Boost.Asio
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rotor | Boost.Asio | |
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8 | 20 | |
321 | 4,611 | |
- | - | |
8.7 | 8.1 | |
5 days ago | 7 days ago | |
C++ | C++ | |
MIT License | - |
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rotor
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OpenMP on heterogenous CPUs
If your architecture fits into inter-process messaging, i.e. spawn threads which do similar or different tasks and inform each other via messages, try to use actor framework, i.e. rotor (disclaimer: I'm the author). If there is a need to expand messaging even more, i.e. across the network, you can try to use caf, which provides that facility out of the box.
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Multiplayer, multithreading, and an actor model in C++
What you achieved, is handlers decoupling, i.e. when one handler knows nothing about other handler, which leads to good application testability. However, with standard promise/future bases messaging, if performance matters (and it usually does, otherwise why use C++?), i doubt that your implementation overwhelms the performance of specialized actor libraries, like sobjectizer ("batteries included" actors toolbox) or rotor (DIY-like actor constructor set; disclaimer: I'm the author of it).
- C++ Show and Tell - July 2022
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Embedded Linux libraries/frameworks
I have been reading the documents from Boost.fibre and Boost.Signals2 which I could use, maybe ASIO for async. I also checked ZeroMQ (this seems to be more or less "only" for networking), Copper and Rotor. If this were just a simple MCU project I would just take the FreeRTOS and would have everything I need. Now I'm just lost how to structure my code / how to realize my main loop.
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rotor, Erlang-inpired C++ microframework with supervising capabilities
I would like to present my project rotor, which is event loop friendly C++ actor micro framework with Erlang-like microframework with supervising capabilities.
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What are some candidate libraries for inter-thread communication like message boxes or event systems?
rotor actor library (I'm the author) was designed to solve similar problem, which I named "actor intrusiveness", when almost every piece of code should be written in form of actor, and, the working threads, which spin actors, are out of your control.
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Light Actor Concurrency Framework for C++
PS. I'm the author of rotor framework )
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Sender and Receiver implementations
May be actor frameworks like caf, sobjectizer or rotor is something, that you are looking for.
Boost.Asio
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How to synchronize access to application data in multithreaded asio?
Indeed looks like it, strand_executor_service.hpp is using a Mutex internally (otherwise it wouldn't make sense to me).
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how do i include header only libraries to my project.
as a side note, Asio is also released as an independent library without the boost stuff https://think-async.com/Asio/
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Any recommendations to use instead of Asio now that standalone version is dead?
Now that vinniefalco is going to kill off the asio standalone (see deprecate standalone ) and only support boost what would people then recommend to switch over to.
- Not young programmer wants to find source to liquidate gap in modern C++ knowledge.
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LumoclastFW 10 - Networking System
The ASIO framework can be found at https://think-async.com/Asio/ and the relevant license for its use is included in the GitHub repository in the Vendor/licenses directory.
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C++ 2D Game Development Stream 12 Notes
The library is found at https://think-async.com/Asio/.
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Multiplayer Networking Solutions
Asio Extracted from the much bigger Boost C++ library, it's apparently a really good networking library. As a bonus it also handles async / threads. Here's a really good video tutorial by OneLoneCoder
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My experience with C++ 20 coroutines
Yes: https://github.com/chriskohlhoff/asio/blob/master/asio/include/asio/coroutine.hpp
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Can anybody recommend a good place to gig hire software engineers?
Here's the main contributor to Asio. I looked at Asio's repository and this was the first guy.
- Ask HN: What are some examples of elegant software?
What are some alternatives?
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
libuv - Cross-platform asynchronous I/O
libevent - Event notification library
Dasynq - Thread-safe cross-platform event loop library in C++
uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
sobjectizer - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
libev - Full-featured high-performance event loop loosely modelled after libevent
Oat++ - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.