oculus
OpenGL
oculus | OpenGL | |
---|---|---|
- | - | |
5 | 145 | |
- | 0.7% | |
0.0 | 3.4 | |
over 10 years ago | 12 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
oculus
We haven't tracked posts mentioning oculus yet.
Tracking mentions began in Dec 2020.
OpenGL
We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
QuickPlot - Quick and easy data visualizations with Haskell
X11 - A Haskell binding to the X11 graphics library.
graphviz - Haskell bindings to the Graphviz toolkit
matplotlib - Haskell bindings for Python's Matplotlib
diagrams-reflex
gloss - Painless 2D vector graphics, animations and simulations.
bindings-GLFW - Low-level Haskell bindings to GLFW
reanimate - Haskell library for building declarative animations based on SVG graphics
GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
imagemagick - haskell imagemagick bindings
diagrams-lib - Diagrams standard library
diagrams-cairo - Cairo backend for diagrams