copilot
tiny-games-hs
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copilot | tiny-games-hs | |
---|---|---|
17 | 12 | |
589 | 156 | |
1.9% | 1.3% | |
9.0 | 6.8 | |
1 day ago | 8 months ago | |
Haskell | Haskell | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
copilot
- NASA Copilot: A stream-based runtime-verification framework
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[ANN] Copilot 3.16
[2] https://github.com/Copilot-Language/copilot/releases/tag/v3.16
- [ANN] NASA's Ogma 1.0.9
- [ANN] NASA's Ogma -- now with FPrime support
- [ANN] NASA's Ogma 1.0.7
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[ANN] Summer Internship at NASA Ames Research Center
The student, if selected, will be working on extending our capabilities to test cFS/ROS/FPrime applications, especially those using Ogma and/or Copilot for monitoring. Both Ogma and Copilot are open-source software written in Haskell.
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I want to learn Haskell, but...
For low-level embedded, you have Copilot!
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[ANN] Copilot 3.12
Current emphasis is on improving the codebase in terms of stability and test coverage, removing unnecessary dependencies, hiding internal definitions, and formatting the code to meet our new coding standards. Users are encouraged to participate by opening issues and asking questions via our github repo (https://github.com/copilot-language/copilot).
- [ANN] Copilot 3.11
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Copilot: Realtime Programming Language and Runtime Verification Framework
not maintainer but I think the correct one is this: https://github.com/Copilot-Language/copilot/tree/master/copi...
tiny-games-hs
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Any course or tutorial series that doesn't rely on GHCI?
Step 2: write it in 10 lines
- Haskell Tiny Game Jam 2023 Results
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Squeezing a sokoban game into 10 lines of Haskell
I don't personally know of one. It's not that I particularly intended this to be obfuscated, either, I just wanted it to be short. OK, I did rearrange it to spell out a rick roll but the impact to readability on that point was probably minimal. I guess what I'm saying is that the obfuscation is a side effect of the minification (side effects, in Haskell??).
The best I know of are some tools people developed for the tiny game jam to help you minify your code, which you can find here https://github.com/haskell-game/tiny-games-hs#minifying.
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Squeezing a Sokoban game into 10 lines of code
The version on the Tiny Game Jam page has been updated to include a cheat code that skips levels.
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I want to learn Haskell, but...
For the last question, also in the small games line, OP you could try to make a Haskell Tiny Game : https://github.com/haskell-game/tiny-games-hs .
- Haskell Tiny Game Jam for 2023
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The first Haskell Tiny Game Jam is now open!
Thanks, this has worked out great because I had one line left over anyway.
Psst. Check this out.
What are some alternatives?
Obsidian - Obsidian Language Repository
snake-fury - a challenge for Haskell beginners
cFS - The Core Flight System (cFS)
05AB1E - A concise stack-based golfing language
C-structs - C-Struct Types for Haskell
ioccc-obfuscated-c-contest - IOCCC International Obfuscated C code contest entries
declarative-programming-streams - Active streaming declarative programmers. See who's online at the following URL:
hans - The haskell network stack
improve - An imperative programming language in Haskell for high assurance embedded applications. ImProve programs are verified with model checking. ImProve compiles to C and Simulink.
grace - A ready-to-fork interpreted functional language with type inference
fret - A framework for the elicitation, specification, formalization and understanding of requirements.
post-rfc - Blog post previews in need of peer review