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tiny-games-hs reviews and mentions
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Any course or tutorial series that doesn't rely on GHCI?
Step 2: write it in 10 lines
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Squeezing a sokoban game into 10 lines of Haskell
I don't personally know of one. It's not that I particularly intended this to be obfuscated, either, I just wanted it to be short. OK, I did rearrange it to spell out a rick roll but the impact to readability on that point was probably minimal. I guess what I'm saying is that the obfuscation is a side effect of the minification (side effects, in Haskell??).
The best I know of are some tools people developed for the tiny game jam to help you minify your code, which you can find here https://github.com/haskell-game/tiny-games-hs#minifying.
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Squeezing a Sokoban game into 10 lines of code
Nice work! And everyone should go and play https://github.com/haskell-game/tiny-games-hs, many surprises there!
The version on the Tiny Game Jam page has been updated to include a cheat code that skips levels.
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I want to learn Haskell, but...
For the last question, also in the small games line, OP you could try to make a Haskell Tiny Game : https://github.com/haskell-game/tiny-games-hs .
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The first Haskell Tiny Game Jam is now open!
Psst. Check this out.
Your mission: make Haskell games in 10 lines. https://github.com/haskell-game/tiny-games-hs and the #haskell-game chat room await your entries.
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Stats
The primary programming language of tiny-games-hs is Haskell.