colyseus
⚔ Multiplayer Framework for Node.js (by colyseus)
LandOfTheRair
Land of the Rair is a full-blown MORPG styled like the MUDs of olde, featuring hours upon hours of gameplay. (by LandOfTheRair)
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colyseus | LandOfTheRair | |
---|---|---|
16 | 7 | |
5,485 | 25 | |
1.9% | - | |
9.3 | 0.0 | |
15 days ago | about 1 year ago | |
TypeScript | TypeScript | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
colyseus
Posts with mentions or reviews of colyseus.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-06.
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Need advice on what to learn in order to develop a multiplayer web-based game.
If you don't want to dive deep into backend then https://colyseus.io/ might also be an option.
- Colyseus – Multiplayer Framework for Node.js
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Struggling to get off the ground with a browser multiplayer game, looking for advice
Since you already know Javascript you could try to use some existing server framework at first to avoid having to do everything from scratch. https://github.com/colyseus/colyseus
- Show HN: DriftDB is an open source WebSocket back end for real-time apps
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Backend architecture for multiplayer browser text game with a short gameloop?
Try this Node.js based server framework https://github.com/colyseus/colyseus
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What kind of tech stack would I use to make a game like this?
https://colyseus.io/ (Authoritative server, that works with many engines JavaScript/Phaser/Unity/Haxe/Defold)
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Best language/program to use for simple 'multiplayer' idea
If you want web based you'll likely use Javascript for frontend/client. Check if this JS game server framework has what you need https://github.com/colyseus/colyseus
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Web developer here thinking about developing a game with HTML5, any thoughts?
Also check Colyseus. Bit similar multiplayer server framework and built on top of Node.js/TypeScript. https://github.com/colyseus/colyseus
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How do indie devs make scalable multiplayer games?
The above project uses a Node.js authoritative game state called Colyseus (https://github.com/colyseus/colyseus) which handles the state synchronisation between clients and server.
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Multiplayer server with node
We use Colyseus for this. Pretty easy and open source too. https://colyseus.io/
LandOfTheRair
Posts with mentions or reviews of LandOfTheRair.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-01.
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I discover that MMORPG are really hard to make
I got pretty far with a 20$ server: https://github.com/LandOfTheRair/LandOfTheRair/
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Gamedev with Angular
You'll probably want to use a canvas for anything visual, but you can certainly do a lot with angular. My game renders a map, player, and monsters with phaser (canvas/webgl) and everything else is done with angular. Visual example
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Are Browser MMOs Still In Demand?
While they're not very popular, I have been making one. My end goal will be desktop apps with electron, or you can play in the browser if needed.
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Looking for open source game to modify.
It's not open world, but I've been working on what I'd like one day to be an MMO.
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Would an open-source MMO (or similarly non-private multiplayer game) be possible?
https://rair.land (disclaimer: I'm making it) is an open source MMO.
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Sharing my own TS-Scaffold project with couple built in perks to save you time on your next project
You're welcome. If you're looking for more implementation ideas, I have it here. Basically, on version it'll do everything, generate a changelog and a current changelog (I use this to publish only the most recent set of changes in a github release), commit the changelog, and then a script to untag and retag the current version to include the changelog.
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Angular Material Customization
Nothing fancy, just a lot of overrides (and some more here). Just a bunch of small changes that eventually became somewhat cohesive. The easiest things you can change to affect material:
What are some alternatives?
When comparing colyseus and LandOfTheRair you can also consider the following projects:
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]
endless-sky - Space exploration, trading, and combat game.
PopNotPoker - Async games! http://not.poker
fari-app - The Free and Open-Source VTT
enu - A Logo-like 3D environment, implemented in Nim
gerador-ficha-tormenta20 - Um gerador de fichas de Tormenta 20
TOSIOS - The Open-Source IO Shooter is an open-source multiplayer game in the browser
Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
freeciv21 - Develop your civilization from humble roots to a global empire
Zenbase - Skynet adapter for gundb
colyseus vs Game-Networking-Resources
LandOfTheRair vs endless-sky
colyseus vs PopNotPoker
LandOfTheRair vs fari-app
colyseus vs enu
LandOfTheRair vs gerador-ficha-tormenta20
colyseus vs TOSIOS
LandOfTheRair vs Kaetram-Open
colyseus vs Kaetram-Open
LandOfTheRair vs freeciv21
colyseus vs Zenbase
LandOfTheRair vs TOSIOS