What kind of tech stack would I use to make a game like this?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • taro

    Discontinued HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2) (by moddio)

  • https://www.modd.io/ (Designer and non-programmer focused)

  • colyseus

    ⚔ Multiplayer Framework for Node.js

  • https://colyseus.io/ (Authoritative server, that works with many engines JavaScript/Phaser/Unity/Haxe/Defold)

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • tcp-udp-networking

    Source code from my C# networking tutorial series on YouTube.

  • I used Tom Weilands tcp/udp code as a base to build client/server networking. https://github.com/tom-weiland/tcp-udp-networking Note: It looks like he has moved on to making a different library called riptide, so do some research here before you start using the old code I linked.

  • Cockatrice

    A cross-platform virtual tabletop for multiplayer card games

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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