Web developer here thinking about developing a game with HTML5, any thoughts?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • Phaser

    Discontinued Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser] (by photonstorm)

  • My idea is a bit more complex than Agar.io, it will involve more physics and maybe AI, plus a complex database besides other server dependent minor features. With the research I'm doing in addition to the debate in this post, I've decided that for now Phaser is the best tool for my project. Tomorrow I start it.

  • Socket.io

    Realtime application framework (Node.JS server)

  • My old HTML5 multiplayer project that used Express, mongoDB, socket.io and Three.JS - https://www.youtube.com/watch?v=cJcr09qIVrI

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • BabylonJS

    Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

  • ThreeJS and BabylonJS for 3D

  • three.js

    JavaScript 3D Library.

  • ThreeJS and BabylonJS for 3D

  • PixiJS

    The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

  • PixiJS and Phaser for 2D

  • angular-rpg-game-engine

    A 2D game engine for creating room-based sneak/action games with puzzle elements

  • colyseus

    ⚔ Multiplayer Framework for Node.js

  • Also check Colyseus. Bit similar multiplayer server framework and built on top of Node.js/TypeScript. https://github.com/colyseus/colyseus

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • LittleJS

    LittleJS is a HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!

  • I myself am currently using LittleJS, and it's just amazing for me, as it sorts out the core engine & rendering logic, but I can easily reuse and plug in any sort of other libraries/old scripts from other games at need: https://github.com/KilledByAPixel/LittleJS

  • Shaku

    A simple yet effective web game development framework *that knows its place*!

  • Another great, more advanced option than littleJS, looks to be ShakuJS: https://github.com/RonenNess/Shaku/tree/main/lib

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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