Web developer here thinking about developing a game with HTML5, any thoughts?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/gamedev

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  • Appwrite - The Open Source Firebase alternative introduces iOS support
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  • Phaser

    Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

    My idea is a bit more complex than Agar.io, it will involve more physics and maybe AI, plus a complex database besides other server dependent minor features. With the research I'm doing in addition to the debate in this post, I've decided that for now Phaser is the best tool for my project. Tomorrow I start it.

  • Socket.io

    Realtime application framework (Node.JS server)

    My old HTML5 multiplayer project that used Express, mongoDB, socket.io and Three.JS - https://www.youtube.com/watch?v=cJcr09qIVrI

  • Appwrite

    Appwrite - The Open Source Firebase alternative introduces iOS support . Appwrite is an open source backend server that helps you build native iOS applications much faster with realtime APIs for authentication, databases, files storage, cloud functions and much more!

  • BabylonJS

    Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

    ThreeJS and BabylonJS for 3D

  • three.js

    JavaScript 3D Library.

    ThreeJS and BabylonJS for 3D

  • PixiJS

    The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

    PixiJS and Phaser for 2D

  • angular-rpg-game-engine

    A 2D game engine for creating room-based sneak/action games with puzzle elements

  • colyseus

    ⚔ Multiplayer Framework for Node.js

    Also check Colyseus. Bit similar multiplayer server framework and built on top of Node.js/TypeScript. https://github.com/colyseus/colyseus

  • Scout APM

    Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.

  • LittleJS

    The Tiny JavaScript Game Engine That Can! 🚂

    I myself am currently using LittleJS, and it's just amazing for me, as it sorts out the core engine & rendering logic, but I can easily reuse and plug in any sort of other libraries/old scripts from other games at need: https://github.com/KilledByAPixel/LittleJS

  • Shaku

    A simple yet effective web game development framework *that knows its place*!

    Another great, more advanced option than littleJS, looks to be ShakuJS: https://github.com/RonenNess/Shaku/tree/main/lib

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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