cocos-engine VS Snoow

Compare cocos-engine vs Snoow and see what are their differences.

cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment. (by cocos)
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cocos-engine Snoow
4 1
5,335 1
2.0% -
9.8 10.0
7 days ago over 1 year ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cocos-engine

Posts with mentions or reviews of cocos-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

Snoow

Posts with mentions or reviews of Snoow. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing cocos-engine and Snoow you can also consider the following projects:

phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

RAG3 - Top-down single/multiplayer shooter game with time manipulation mechanics.

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Hypersomnia - Multiplayer top-down shooter made from scratch in C++. Comes with an in-game Editor!

heaps - Heaps : Haxe Game Framework

CorgEng - A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games.

ostinato - An RPG-town prototype

captain-blood

stride-website - This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.

feather-engine - Lightweight, open-source C++ game engine

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

rengfx - lightweight, expressive, extensible multimedia engine