cntrlr
Simple, async embedded Rust (by branan)
SIMple-Mechanics
An educational physics sim for high school physics, part of the SIMple Physics project (by mkhan45)
cntrlr | SIMple-Mechanics | |
---|---|---|
4 | 3 | |
11 | 30 | |
- | - | |
4.7 | 0.0 | |
over 3 years ago | almost 2 years ago | |
Rust | Rust | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cntrlr
Posts with mentions or reviews of cntrlr.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-11.
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What’s everyone working on this week (2/2021)?
Working towards Cntrlr 0.2. SPI is the big addition compared to 0.1, and I want to try to get at least one other big feature in this week before I tag 0.2.0 next weekend (2 weeks after the release of 0.1.0).
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[Ann] Cntrlr - a hobbyist-focused, async, all-in-one embedded framework
There's a global reset function in the runtime module
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.49]
I've been using Rust for various small hobby projects since just before 1.0. My current project focus is Cntrlr, an async-first beginner-/maker-friendly embedded framework. I did a small amount of writing about embedded rust a few years ago, but life got in the way and unfortunately I never picked that blog back up.
SIMple-Mechanics
Posts with mentions or reviews of SIMple-Mechanics.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-01.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.49]
I'm a freshman in college at Purdue University and I'm looking for a Summer 2021 internship. My biggest project is SIMple Physics (https://github.com/mkhan45/SIMple-Mechanics), and I'm experienced with Rust, Python, and Java among others. I'm open to an unpaid internship if I think the experience will be truly educational but I would, of course, prefer to be paid.
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What's everyone working on this week (53/2020)?
A side effect of this feature is that the sim is practically a Lua scriptable game engine now, with the exception that you can't handle user input from Lua. I wrote flappy bird with an AI using it.
What are some alternatives?
When comparing cntrlr and SIMple-Mechanics you can also consider the following projects:
phansch
bupstash - Easy and efficient encrypted backups.
ellalang - A computer programming language interpreter written in Rust
ipld-schema - Generate and validate IPLD Schemas and the data they describe
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
ttdl - TTDL - Terminal Todo List Manager
srt-rs - SRT implementation in Rust
kas - Another GUI toolkit
rust - Empowering everyone to build reliable and efficient software.
yahc - Yet another HTTPie clone [Moved to: https://github.com/ducaale/ht]
fhttp