citybuilding-tools VS julius

Compare citybuilding-tools vs julius and see what are their differences.

citybuilding-tools

Tools for the Citybuilding games made by Impressions Games/BreakAway Games (by bvschaik)

julius

An open source re-implementation of Caesar III (by bvschaik)
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citybuilding-tools julius
3 73
33 2,562
- -
0.0 7.3
about 1 year ago about 1 month ago
C++ C
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

citybuilding-tools

Posts with mentions or reviews of citybuilding-tools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-31.
  • Which game introduced you to the series? Do you find it easy to transition into the other games besides the one you started with?
    2 projects | /r/impressionsgames | 31 May 2023
    Picked it up on GoG a while back and had a great time with it. Keep thinking about it every so often despite not finding the time to play through it again. Last year I decided to teach myself a specific game engine by replicating the game. I am not a game developer so I was in over my head and I stopped but I revisited the project earlier this month and managed to get basic map rendering working with the original tiles. The julius project together with citybuilding-tools and ZeusMapper were a great help to learn how to read the original asset files. I see all the Caesar 3 maps on this subreddit and would love to at least be able to generate those for Zeus + Poseidon one day even if I never get any actual game logic working. However just trying to figure out the logic for how cliff and rock formations are rendered is enough to make me think that will never happen. What I wouldn't give for a peek at the original source code.
  • Questions on Caesar 3
    2 projects | /r/impressionsgames | 3 May 2023
    You can use Bianca's SGReader to see and extract the game's assets from the 555 files.

julius

Posts with mentions or reviews of julius. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing citybuilding-tools and julius you can also consider the following projects:

augustus - An open source re-implementation of Caesar III

Ozymandias - An open source re-implementation of Pharaoh (1999) in the Julius/Augustus engine

jazz2 - 🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2

Librelancer - A re-implementation of Freelancer

freeciv - Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. Upstream repository for the standalone Freeciv client and server. Report bugs and submit patches at https://osdn.net/projects/freeciv/ticket/

luxtorpeda - Steam Play compatibility tool to run games using native Linux engines

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

CorsixTH - Open source clone of Theme Hospital

OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

fheroes2 - fheroes2 is a recreation of Heroes of Might and Magic II game engine.