ch8-rs
chip-8
ch8-rs | chip-8 | |
---|---|---|
2 | 2 | |
3 | 34 | |
- | - | |
0.0 | 3.2 | |
about 3 years ago | over 2 years ago | |
Rust | C++ | |
- | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ch8-rs
-
CHIP-8 interpreter (code review)
As for the cpu thing, I think it's because of my dependency on pixels/wgpu. This line blocks for 16ms (60Hz) on Mac even though v-sync is disabled in the code, which causes some keyboard events to be missed and the emulator clock cycle to become much slower than 500Hz. I haven't found a related issue on GitHub for this, so it's entirely possible I'm just missing something here. On Windows it runs fine, but I was hoping I could get it working on my Mac also.
chip-8
- Show HN: Chip-8 interpreter with a fancy GUI made using C++ and Dear ImGui
-
So I did my first Chip-8 interpreter with a fancy GUI
Source: https://github.com/gargakshit/chip-8 Libraries: GLFW with OpenGL, Dear ImGui
What are some alternatives?
chip-8 - A simple Chip-8 emulator
stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.
BunnyLOD - Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification
StupidStackLanguage - Stack-based esoteric programming language, inspired by BrainFuck
chip-8 - CHIP-8 Emulator/Debugger made with C++ 17, OpenGL & ImGui.
zxShaderViz - A useful tool to edit and visualize shaders in real time.
chip8 - A simple chip-8 emulator in C++ using SDL2 with desktop & browser support
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.
ABlaze - ABlaze a general purpose programming language that compiles to byte code
yarchi - Yet another Rust CHIP-8 interpreter!