cg2c VS slang

Compare cg2c vs slang and see what are their differences.

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cg2c slang
1 4
- 1,685
- 4.9%
- 9.8
- 5 days ago
C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cg2c

Posts with mentions or reviews of cg2c. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

slang

Posts with mentions or reviews of slang. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing cg2c and slang you can also consider the following projects:

xshade - "cross shade" meta shading language and compiler

reshade - A generic post-processing injector for games and video software.

shady - Research shading language IR

easy_localization - Easy and Fast internationalizing your Flutter Apps

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

glassful - Rust-like syntax for OpenGL Shading Language

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

SDL_shader_tools - Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

ssgl - single source shaders for opengl