burn VS rust-gpu

Compare burn vs rust-gpu and see what are their differences.

burn

Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn] (by burn-rs)

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 (by EmbarkStudios)
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burn rust-gpu
34 82
4,845 6,930
- 1.9%
8.9 8.2
5 months ago 5 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

burn

Posts with mentions or reviews of burn. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-08.

rust-gpu

Posts with mentions or reviews of rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

What are some alternatives?

When comparing burn and rust-gpu you can also consider the following projects:

candle - Minimalist ML framework for Rust

llama.cpp - LLM inference in C/C++

dfdx - Deep learning in Rust, with shape checked tensors and neural networks

wgpu - Cross-platform, safe, pure-rust graphics api.

tch-rs - Rust bindings for the C++ api of PyTorch.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

Graphite - 2D raster & vector editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.

onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)

L2 - l2 is a fast, Pytorch-style Tensor+Autograd library written in Rust

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

tract - Tiny, no-nonsense, self-contained, Tensorflow and ONNX inference [Moved to: https://github.com/sonos/tract]

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework